An SDK to create Mods for dhewm3
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dhewg 2f42541154 Don't link against OpenGL
Dynamically load all symbols at runtime.
This in in preparation for SDL2/OpenGLES.
2018-08-20 01:46:36 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp More logging cleanup 2018-08-20 01:46:36 +02:00
framework Use FILENAME_MAX for MAX_OSPATH 2018-08-20 01:46:35 +02:00
game More logging cleanup 2018-08-20 01:46:36 +02:00
idlib Get rid of precompiled.[h|.cpp] 2018-08-20 01:46:36 +02:00
renderer Don't link against OpenGL 2018-08-20 01:46:36 +02:00
sound Port EAX to EFX 2018-08-20 01:46:32 +02:00
sys Get rid of Sys_SetFatalError() 2018-08-20 01:46:35 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Don't link against OpenGL 2018-08-20 01:46:36 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2018-08-20 01:46:34 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00