dhewm3-sdk/game
dhewg 16871256f8 Get rid of Sys_FPU_GetState()
This was only implemented with MSVC style asm.
Comments suggest that it was used to help catch invalid FOV calculations,
which were probably only happening with ancient compiler bugs.
2018-08-20 01:46:35 +02:00
..
ai Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
anim Don't try to extract libraries from gamepaks. 2018-08-20 01:46:34 +02:00
gamesys Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
physics s/ReadDeltaLong/ReadDeltaInt/ 2018-08-20 01:46:33 +02:00
script Use idSys::GetMilliseconds() for idTimer 2018-08-20 01:46:29 +02:00
Actor.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Actor.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AF.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AF.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AFEntity.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AFEntity.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
BrittleFracture.cpp Fix "unreachable code" warnings 2018-08-20 01:46:32 +02:00
BrittleFracture.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Camera.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Camera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
EndLevel.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
EndLevel.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Entity.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Entity.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Fx.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Fx.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Game_local.cpp Get rid of Sys_FPU_GetState() 2018-08-20 01:46:35 +02:00
Game_local.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Game_network.cpp s/ReadDeltaLong/ReadDeltaInt/ 2018-08-20 01:46:33 +02:00
GameBase.h Split Game_local.h 2018-08-20 01:46:27 +02:00
GameEdit.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
GameEdit.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Item.cpp Fix "unreachable code" warnings 2018-08-20 01:46:32 +02:00
Item.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Light.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Light.h Fix -Woverloaded-virtual warnings 2018-08-20 01:46:29 +02:00
Misc.cpp Fix "unreachable code" warnings 2018-08-20 01:46:32 +02:00
Misc.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Moveable.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Moveable.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
MultiplayerGame.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
MultiplayerGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Player.cpp Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
Player.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerIcon.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerIcon.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
PlayerView.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerView.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Projectile.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Projectile.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Pvs.cpp Rename PVS vars to match their type 2018-08-20 01:46:33 +02:00
Pvs.h Rename PVS vars to match their type 2018-08-20 01:46:33 +02:00
SecurityCamera.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SecurityCamera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Target.cpp Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
Target.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Trigger.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Trigger.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Weapon.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Weapon.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
WorldSpawn.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
WorldSpawn.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00