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ai
Untangle the epic precompiled.h mess
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anim
Untangle the epic precompiled.h mess
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gamesys
Prevent assert() while saving and restoring events
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physics
Use idSys::GetMilliseconds() for idTimer
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script
Use idSys::GetMilliseconds() for idTimer
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Actor.cpp
Untangle the epic precompiled.h mess
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Actor.h
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AF.cpp
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AF.h
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AFEntity.cpp
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AFEntity.h
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BrittleFracture.cpp
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BrittleFracture.h
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Camera.cpp
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Camera.h
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EndLevel.cpp
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EndLevel.h
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Entity.cpp
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Entity.h
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Fx.cpp
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Fx.h
Untangle the epic precompiled.h mess
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Game_local.cpp
Add ID_GAME_API for dllexport/attribute(visibility)
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Game_local.h
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Game_network.cpp
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GameBase.h
Split Game_local.h
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GameEdit.cpp
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GameEdit.h
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Grabber.cpp
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Grabber.h
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IK.cpp
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IK.h
Untangle the epic precompiled.h mess
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Item.cpp
Untangle the epic precompiled.h mess
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Item.h
Untangle the epic precompiled.h mess
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Light.cpp
Fix -Woverloaded-virtual warnings
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Light.h
Fix -Woverloaded-virtual warnings
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Misc.cpp
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Misc.h
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Moveable.cpp
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Moveable.h
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Mover.cpp
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Mover.h
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MultiplayerGame.cpp
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MultiplayerGame.h
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Player.cpp
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Player.h
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PlayerIcon.cpp
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PlayerIcon.h
Fix all whitespace errors
2018-08-20 01:46:22 +02:00
PlayerView.cpp
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PlayerView.h
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Projectile.cpp
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Projectile.h
Untangle the epic precompiled.h mess
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Pvs.cpp
Use idSys::GetMilliseconds() for idTimer
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Pvs.h
Untangle the epic precompiled.h mess
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SecurityCamera.cpp
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SecurityCamera.h
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SmokeParticles.cpp
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SmokeParticles.h
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Sound.cpp
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Sound.h
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Target.cpp
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Target.h
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Trigger.cpp
Untangle the epic precompiled.h mess
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Trigger.h
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Weapon.cpp
Untangle the epic precompiled.h mess
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Weapon.h
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WorldSpawn.cpp
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WorldSpawn.h
Untangle the epic precompiled.h mess
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