Commit graph

9 commits

Author SHA1 Message Date
Daniel Gibson
aac103aa31 Import changes from Doom3: The Lost Mission
Straight from the diff of their released source vs vanilla SDK 1.3.1
Completely untested so far.

Thanks to the Doom3: Lost Mission team for releasing the source and
allowing me to relicense their changes under the GPL!
(see https://github.com/dhewm/dhewm3/issues/265)
2020-01-05 02:59:43 +01:00
dhewg
420783b151 s/LittleLong/LittleInt/ to match the return type 2018-08-20 01:46:33 +02:00
dhewg
afebd7e1e5 Untangle the epic precompiled.h mess
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2018-08-20 01:46:28 +02:00
dhewg
ed4ee5a9f3 Fix CRC32 hashing for x86_64 2018-08-20 01:46:25 +02:00
dhewg
471f51ef9b Fix -Wformat and -Wformat-extra-args warnings
Fix format specifiers and use the C99 %zd for types of size_t and
alike.
2018-08-20 01:46:25 +02:00
dhewg
c155107ba9 Fix -Wconversion-null warnings
converting to non-pointer type ‘int’ from NULL
2018-08-20 01:46:23 +02:00
dhewg
c7c187e4dc Fix all whitespace errors
Excluding 3rd party files.
2018-08-20 01:46:22 +02:00
dhewg
eac3112d2d Fix quoting in GPL headers 2018-08-20 01:46:21 +02:00
Timothee 'TTimo' Besset
aa3dbca015 hello world 2011-11-22 15:28:15 -06:00