mirror of
https://github.com/dhewm/dhewm3-sdk.git
synced 2024-11-25 05:51:15 +00:00
Fix another arrow-shooting Assertion (from Rivensin)
This commit is contained in:
parent
351a1744a7
commit
f0ff1f878d
2 changed files with 12 additions and 4 deletions
|
@ -3160,11 +3160,14 @@ void idEntity::AddDamageEffect( const trace_t &collision, const idVec3 &velocity
|
|||
size = def->dict.GetFloat( "size_wound", "6.0" );
|
||||
}
|
||||
|
||||
#ifdef _DENTONMOD_ENTITY_CPP
|
||||
gameLocal.ProjectDecal( collision.c.point, -collision.c.normal, 8.0f, true, size, decal );
|
||||
if(size > 0.0f) {
|
||||
|
||||
#ifdef _DENTONMOD_ENTITY_CPP
|
||||
gameLocal.ProjectDecal( collision.c.point, -collision.c.normal, 8.0f, true, size, decal );
|
||||
#else
|
||||
ProjectOverlay( collision.c.point, dir, size, decal ); // added by Clone JCD
|
||||
#endif // Modified for custom wound size
|
||||
ProjectOverlay( collision.c.point, dir, size, decal ); // added by Clone JCD
|
||||
#endif // Modified for custom wound size
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -3839,6 +3839,11 @@ void idGameLocal::ProjectDecal( const idVec3 &origin, const idVec3 &dir, float d
|
|||
return;
|
||||
}
|
||||
|
||||
// DG: with size 0 we get trouble in functions called from this,
|
||||
// and it's harder to figure out the cause there
|
||||
// so just catch this here (so please fix the caller to make sure it doesn't happen)
|
||||
assert(size > 0.0f);
|
||||
|
||||
// randomly rotate the decal winding
|
||||
idMath::SinCos16( ( angle ) ? angle : random.RandomFloat() * idMath::TWO_PI, s, c );
|
||||
|
||||
|
|
Loading…
Reference in a new issue