Headshot Frozen ragdoll bug fix

line 2403
This commit is contained in:
revility 2018-09-22 17:52:23 -04:00 committed by Daniel Gibson
parent 37780e0801
commit e8744d3172

View file

@ -2400,7 +2400,7 @@ void idActor::Damage( idEntity *inflictor, idEntity *attacker, const idVec3 &dir
thread->Start();
//don't apply impulse
nextImpulse = gameLocal.time; // was + 10 commented out 2018 revility. Was causing frozen head shots.
nextImpulse = gameLocal.time; // was + 10 commented out 2018 revility. Was causing frozen ragdolls after head shots.
}
}
}