From e340c5fd8785bb098ba23778a699ecf8b2d82075 Mon Sep 17 00:00:00 2001 From: Daniel Gibson Date: Sun, 11 Nov 2018 23:57:05 +0100 Subject: [PATCH] change engine version to "dhewm3 SDK 1.5.x" it's only shown in the g_version CVar, but if we have this constant in the SDK make it show something sensible.. and this SDK code should be compatible with all dhewm 1.5.x releases (=> dhewm3 version will be bumped to 1.6.x if game API compatibility is broken) --- framework/Licensee.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/framework/Licensee.h b/framework/Licensee.h index 45b19b5..b1d646e 100644 --- a/framework/Licensee.h +++ b/framework/Licensee.h @@ -36,14 +36,13 @@ If you have questions concerning this license or the applicable additional terms #if defined(__AROS__) #define GAME_NAME "ADoom3" // appears on window titles and errors -#define ENGINE_VERSION "dhewm3 1.4.1" // printed in console #define CONFIG_FILE "adoom3.cfg" #else #define GAME_NAME "dhewm 3" // appears on window titles and errors - -#define ENGINE_VERSION "dhewm 3 1.4.1" // printed in console #endif +#define ENGINE_VERSION "dhewm3 SDK 1.5.x" // only used for g_version in game DLLs + // paths #define BASE_GAMEDIR "base"