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Update thirdperson tutorials.txt
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2018 NOTE:
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This is a very very old dev document.
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Many parts of the thirdperson camera, crosshair and aiming system have changed dramatically.
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Many parts of it changed before the 2010 beta release of Rivensin/Ruiner. I can tell instantly we do not use the same
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code to create the cross hairs.
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Kept for archiving reasons.
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setting up thirdperson view in doom3
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doom3worlds for source:
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