diff --git a/d3xp/MultiplayerGame.cpp b/d3xp/MultiplayerGame.cpp index 3845414..ae43af6 100644 --- a/d3xp/MultiplayerGame.cpp +++ b/d3xp/MultiplayerGame.cpp @@ -2003,12 +2003,7 @@ void idMultiplayerGame::UpdateMainGui( void ) { mainGui->SetStateString( keyval->GetKey(), keyval->GetValue() ); } mainGui->StateChanged( gameLocal.time ); -#if defined( __unix__ ) - // replacing the oh-so-useful s_reverse with sound backend prompt - mainGui->SetStateString( "driver_prompt", "1" ); -#else mainGui->SetStateString( "driver_prompt", "0" ); -#endif } /* diff --git a/game/MultiplayerGame.cpp b/game/MultiplayerGame.cpp index 8d7a35a..d4468d3 100644 --- a/game/MultiplayerGame.cpp +++ b/game/MultiplayerGame.cpp @@ -1485,12 +1485,7 @@ void idMultiplayerGame::UpdateMainGui( void ) { mainGui->SetStateString( keyval->GetKey(), keyval->GetValue() ); } mainGui->StateChanged( gameLocal.time ); -#if defined( __unix__ ) - // replacing the oh-so-useful s_reverse with sound backend prompt - mainGui->SetStateString( "driver_prompt", "1" ); -#else mainGui->SetStateString( "driver_prompt", "0" ); -#endif } /*