From d1093579ff899bb77c2a188007f4cdba2ce24b26 Mon Sep 17 00:00:00 2001 From: revility <32818302+revility@users.noreply.github.com> Date: Fri, 21 Sep 2018 14:04:02 -0400 Subject: [PATCH] Update Player.h adds the telishield key for the player.def & script to use. When set to 1, the player will take no damage. Done this way so we can check it and also apply other effects such as player skin changing. --- game/Player.h | 1 + 1 file changed, 1 insertion(+) diff --git a/game/Player.h b/game/Player.h index d5c04a1..915e0c5 100644 --- a/game/Player.h +++ b/game/Player.h @@ -335,6 +335,7 @@ public: int weapon_fists; int heartRate; + int telishield; //revility 2018 no damage key in player def idInterpolate heartInfo; int lastHeartAdjust; int lastHeartBeat;