Get rid of Sys_GetProcessorString()

This was only used for a printf() and not implemented for all
the platforms we can now run on.
We also don't want to force a CPU type on Windows.
This commit is contained in:
dhewg 2011-12-21 22:59:49 +01:00 committed by Daniel Gibson
parent 975cda1637
commit cdeb7e7ff2

View file

@ -147,7 +147,6 @@ unsigned int Sys_Milliseconds( void );
// returns a selection of the CPUID_* flags // returns a selection of the CPUID_* flags
int Sys_GetProcessorId( void ); int Sys_GetProcessorId( void );
const char * Sys_GetProcessorString( void );
// returns true if the FPU stack is empty // returns true if the FPU stack is empty
bool Sys_FPU_StackIsEmpty( void ); bool Sys_FPU_StackIsEmpty( void );
@ -405,7 +404,6 @@ public:
virtual unsigned int GetMilliseconds( void ) = 0; virtual unsigned int GetMilliseconds( void ) = 0;
virtual int GetProcessorId( void ) = 0; virtual int GetProcessorId( void ) = 0;
virtual const char * GetProcessorString( void ) = 0;
virtual const char * FPU_GetState( void ) = 0; virtual const char * FPU_GetState( void ) = 0;
virtual bool FPU_StackIsEmpty( void ) = 0; virtual bool FPU_StackIsEmpty( void ) = 0;
virtual void FPU_SetFTZ( bool enable ) = 0; virtual void FPU_SetFTZ( bool enable ) = 0;