From c647c61d4a1047d77e26922b1fd18f2333044ff9 Mon Sep 17 00:00:00 2001 From: dhewg Date: Fri, 16 Dec 2011 16:01:52 +0100 Subject: [PATCH] Mark unused variable in a non-debug build as such Forgot this one in be40e9d6 --- game/physics/Physics_StaticMulti.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/physics/Physics_StaticMulti.cpp b/game/physics/Physics_StaticMulti.cpp index 7b87b5b..df2c293 100644 --- a/game/physics/Physics_StaticMulti.cpp +++ b/game/physics/Physics_StaticMulti.cpp @@ -1023,7 +1023,7 @@ idPhysics_StaticMulti::ReadFromSnapshot ================ */ void idPhysics_StaticMulti::ReadFromSnapshot( const idBitMsgDelta &msg ) { - int i, num; + int i, num id_attribute((unused)); idCQuat quat, localQuat; num = msg.ReadByte();