From c198d4ebeb74890b0c41d8be766b15c57c6007d1 Mon Sep 17 00:00:00 2001 From: Daniel Gibson Date: Sat, 5 Jan 2019 06:46:40 +0100 Subject: [PATCH] README: formatting --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 3f910a1..d48c15d 100644 --- a/README.md +++ b/README.md @@ -126,8 +126,8 @@ However, you can still enable this for your WIN_DESKTOP GUIs, either in the .gui WIN_DESKTOP means that this can currently only be set for the top-level window in a .gui (all its subwindows/widgets will be scaled implicitly). There are two ways to make a GUI use this: -1. in the .gui add a window variable `scaleto43 1`, like -``` +1. in the **.gui** add a window variable `scaleto43 1`, like + ``` windowDef Desktop { rect 0 ,0 ,640 ,480 nocursor 1 @@ -136,9 +136,9 @@ There are two ways to make a GUI use this: scaleto43 1 // .. etc rest of windowDef -``` + ``` -2. When creating the GUI from C++ code, you can afterwards make the +2. When creating the GUI from **C++ code**, you can afterwards make the UserInterface scale to 4:3 like this: ```c++ idUserInterface* ui = Whatever(); // create it