From bdc063379fb7b343d812d019986843252397a500 Mon Sep 17 00:00:00 2001 From: dhewg Date: Wed, 14 Dec 2011 17:16:30 +0100 Subject: [PATCH] Don't use any idAudioHardware implementations OpenAL for everyone. --- sound/sound.h | 5 ----- 1 file changed, 5 deletions(-) diff --git a/sound/sound.h b/sound/sound.h index 226d455..6f670d9 100644 --- a/sound/sound.h +++ b/sound/sound.h @@ -290,11 +290,6 @@ public: // shutdown routine virtual void Shutdown( void ) = 0; - // call ClearBuffer if there is a chance that the AsyncUpdate won't get called - // for 20+ msec, which would cause a stuttering repeat of the current - // buffer contents - virtual void ClearBuffer( void ) = 0; - // sound is attached to the window, and must be recreated when the window is changed virtual bool InitHW( void ) = 0; virtual bool ShutdownHW( void ) = 0;