diff --git a/sys/sys_public.h b/sys/sys_public.h index 026641a..1a07031 100644 --- a/sys/sys_public.h +++ b/sys/sys_public.h @@ -151,10 +151,6 @@ void Sys_Sleep( int msec ); // any game related timing information should come from event timestamps unsigned int Sys_Milliseconds( void ); -// for accurate performance testing -double Sys_GetClockTicks( void ); -double Sys_ClockTicksPerSecond( void ); - // returns a selection of the CPUID_* flags int Sys_GetProcessorId( void ); const char * Sys_GetProcessorString( void ); @@ -414,8 +410,6 @@ public: virtual void DebugVPrintf( const char *fmt, va_list arg ) = 0; virtual unsigned int GetMilliseconds( void ) = 0; - virtual double GetClockTicks( void ) = 0; - virtual double ClockTicksPerSecond( void ) = 0; virtual int GetProcessorId( void ) = 0; virtual const char * GetProcessorString( void ) = 0; virtual const char * FPU_GetState( void ) = 0;