From a6834f2f39f8804dcfc71ae6f692702cac53e911 Mon Sep 17 00:00:00 2001 From: Andre d Date: Wed, 4 Jul 2012 14:58:15 -0400 Subject: [PATCH] Remove (faulty/outdated) video ram detection --- framework/Common.h | 1 - sys/sys_public.h | 3 --- 2 files changed, 4 deletions(-) diff --git a/framework/Common.h b/framework/Common.h index 3380eee..98899b5 100644 --- a/framework/Common.h +++ b/framework/Common.h @@ -73,7 +73,6 @@ extern idCVar com_showAsyncStats; extern idCVar com_showSoundDecoders; extern idCVar com_makingBuild; extern idCVar com_updateLoadSize; -extern idCVar com_videoRam; extern int time_gameFrame; // game logic time extern int time_gameDraw; // game present time diff --git a/sys/sys_public.h b/sys/sys_public.h index a0a1c71..6a15e52 100644 --- a/sys/sys_public.h +++ b/sys/sys_public.h @@ -179,9 +179,6 @@ void Sys_FPU_SetDAZ( bool enable ); // returns amount of system ram int Sys_GetSystemRam( void ); -// returns amount of video ram -int Sys_GetVideoRam( void ); - // returns amount of drive space in path int Sys_GetDriveFreeSpace( const char *path );