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cmake: Use GNUInstallDirs
Provides configure style overwritable path settings. Include a fallback for cmake versions without GNUInstallDirs.
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1 changed files with 31 additions and 15 deletions
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@ -22,6 +22,7 @@ set(CMAKE_SKIP_RPATH ON CACHE BOOL "Skip RPATH" FORCE)
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include(CheckCXXCompilerFlag)
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include(CheckFunctionExists)
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include(GNUInstallDirs OPTIONAL RESULT_VARIABLE GNUINSTALLDIRS)
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option(CORE "Build the core" ON)
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option(BASE "Build the base game code" ON)
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@ -229,23 +230,31 @@ if (WIN32)
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)
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endif()
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if (APPLE)
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SET(bindir "${CMAKE_INSTALL_PREFIX}")
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SET(libdir "${CMAKE_INSTALL_PREFIX}")
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SET(datarootdir "${CMAKE_INSTALL_PREFIX}")
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SET(datadir "${datarootdir}")
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elseif (WIN32)
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SET(bindir "${CMAKE_INSTALL_PREFIX}")
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SET(libdir "${CMAKE_INSTALL_PREFIX}/lib")
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SET(datarootdir "${CMAKE_INSTALL_PREFIX}")
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SET(datadir "${datarootdir}")
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else()
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SET(bindir "${CMAKE_INSTALL_PREFIX}/bin")
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SET(libdir "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}/dhewm3")
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SET(datarootdir "${CMAKE_INSTALL_PREFIX}/share")
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SET(datadir "${datarootdir}/dhewm3")
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# fallback for cmake versions without GNUInstallDirs
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if(GNUINSTALLDIRS MATCHES "NOTFOUND")
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set(CMAKE_INSTALL_BINDIR "bin"
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CACHE PATH "user executables (bin)")
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set(CMAKE_INSTALL_LIBDIR "lib${LIB_SUFFIX}"
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CACHE PATH "object code libraries (lib${LIB_SUFFIX})")
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set(CMAKE_INSTALL_DATAROOTDIR "share"
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CACHE PATH "read-only architecture-independent data root (share)")
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set(CMAKE_INSTALL_DATADIR "${CMAKE_INSTALL_DATAROOTDIR}"
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CACHE PATH "read-only architecture-independent data (DATAROOTDIR)")
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mark_as_advanced(CMAKE_INSTALL_BINDIR CMAKE_INSTALL_LIBDIR CMAKE_INSTALL_DATAROOTDIR CMAKE_INSTALL_DATADIR)
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foreach(dir BINDIR LIBDIR DATAROOTDIR DATADIR)
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if(NOT IS_ABSOLUTE ${CMAKE_INSTALL_${dir}})
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set(CMAKE_INSTALL_FULL_${dir} "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_${dir}}")
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else()
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set(CMAKE_INSTALL_FULL_${dir} "${CMAKE_INSTALL_${dir}}")
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endif()
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endforeach()
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endif()
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set(bindir "${CMAKE_INSTALL_FULL_BINDIR}")
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set(libdir "${CMAKE_INSTALL_FULL_LIBDIR}/dhewm3")
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set(datadir "${CMAKE_INSTALL_FULL_DATADIR}/dhewm3")
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configure_file(
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"${CMAKE_SOURCE_DIR}/config.h.in"
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"${CMAKE_BINARY_DIR}/config.h"
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@ -253,6 +262,13 @@ configure_file(
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message(STATUS "Building ${CMAKE_BUILD_TYPE} for ${os}-${cpu}")
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if (NOT APPLE AND NOT WIN32)
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message(STATUS "The install target will use the following directories:")
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message(STATUS " Binary directory: ${bindir}")
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message(STATUS " Library directory: ${libdir}")
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message(STATUS " Data directory: ${datadir}")
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endif()
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set(src_renderer
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renderer/jpeg_memory_src.cpp
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renderer/Cinematic.cpp
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