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Use SDL GLimp and input implementations on OSX
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8473a83ae9
1 changed files with 2 additions and 3 deletions
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@ -624,6 +624,7 @@ if (APPLE)
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set(src_sys_base
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sys/cpu.cpp
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sys/threads.cpp
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sys/events.cpp
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sys/sys_local.cpp
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sys/posix/posix_net.cpp
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sys/posix/posix_signal.cpp
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@ -631,13 +632,11 @@ if (APPLE)
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)
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set(src_sys_core
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sys/glimp.cpp
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sys/glimp_ati_fragment_shader.cpp
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sys/posix/posix_input.cpp
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sys/osx/PickMonitor.cpp
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sys/osx/PreferencesDialog.cpp
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sys/osx/DOOMController.mm
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sys/osx/macosx_event.mm
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sys/osx/macosx_glimp.mm
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sys/osx/macosx_misc.mm
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)
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elseif (WIN32)
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