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cmake: set SDL_BUILDING_LIBRARY for win32 and osx
While that's a lie it makes FindSDL skip SDLmain, which we have in tree and compile ourselves.
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@ -98,6 +98,10 @@ include_directories(${VORBISFILE_INCLUDE_DIR})
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find_package(OpenAL REQUIRED)
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include_directories(${OPENAL_INCLUDE_DIR})
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if(APPLE OR WIN32)
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# skip SDLmain
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set(SDL_BUILDING_LIBRARY TRUE)
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endif()
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find_package(SDL REQUIRED)
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include_directories(${SDL_INCLUDE_DIR})
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