mirror of
https://github.com/dhewm/dhewm3-sdk.git
synced 2024-11-21 12:11:07 +00:00
Fix PVS calculations on 64bit systems
Monsters got stuck in same places of d3xp because PVS calculations returned that they were not in the players PVS. This only happened on LP64 systems like Unix/Linux amd64 where sizeof(long) == 8 - it did not happen on Win64 because it's LLP64, i.e. sizeof(long) == 4 (like on x86 32bit). Bit fiddling code in Pvs.cpp seemed to assume that sizeof(long) == 4 like on win32. Fixes #7.
This commit is contained in:
parent
ca4b20eb08
commit
5c08cb0140
4 changed files with 40 additions and 40 deletions
36
d3xp/Pvs.cpp
36
d3xp/Pvs.cpp
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@ -330,7 +330,7 @@ pvsStack_t *idPVS::FloodPassagePVS_r( pvsPortal_t *source, const pvsPortal_t *po
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pvsArea_t *area;
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pvsStack_t *stack;
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pvsPassage_t *passage;
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long *sourceVis, *passageVis, *portalVis, *mightSee, *prevMightSee, more;
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int *sourceVis, *passageVis, *portalVis, *mightSee, *prevMightSee, more;
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area = &pvsAreas[portal->areaNum];
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@ -365,15 +365,15 @@ pvsStack_t *idPVS::FloodPassagePVS_r( pvsPortal_t *source, const pvsPortal_t *po
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source->vis[n >> 3] |= (1 << (n & 7));
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// get pointers to vis data
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prevMightSee = reinterpret_cast<long *>(prevStack->mightSee);
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passageVis = reinterpret_cast<long *>(passage->canSee);
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sourceVis = reinterpret_cast<long *>(source->vis);
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mightSee = reinterpret_cast<long *>(stack->mightSee);
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prevMightSee = reinterpret_cast<int *>(prevStack->mightSee);
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passageVis = reinterpret_cast<int *>(passage->canSee);
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sourceVis = reinterpret_cast<int *>(source->vis);
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mightSee = reinterpret_cast<int *>(stack->mightSee);
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more = 0;
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// use the portal PVS if it has been calculated
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if ( p->done ) {
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portalVis = reinterpret_cast<long *>(p->vis);
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portalVis = reinterpret_cast<int *>(p->vis);
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for ( j = 0; j < portalVisLongs; j++ ) {
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// get new PVS which is decreased by going through this passage
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m = *prevMightSee++ & *passageVis++ & *portalVis++;
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@ -731,7 +731,7 @@ idPVS::AreaPVSFromPortalPVS
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*/
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int idPVS::AreaPVSFromPortalPVS( void ) const {
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int i, j, k, areaNum, totalVisibleAreas;
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long *p1, *p2;
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int *p1, *p2;
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byte *pvs, *portalPVS;
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pvsArea_t *area;
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@ -756,8 +756,8 @@ int idPVS::AreaPVSFromPortalPVS( void ) const {
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// store the PVS of all portals in this area at the first portal
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for ( j = 1; j < area->numPortals; j++ ) {
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p1 = reinterpret_cast<long *>(area->portals[0]->vis);
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p2 = reinterpret_cast<long *>(area->portals[j]->vis);
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p1 = reinterpret_cast<int *>(area->portals[0]->vis);
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p2 = reinterpret_cast<int *>(area->portals[j]->vis);
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for ( k = 0; k < portalVisLongs; k++ ) {
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*p1++ |= *p2++;
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}
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@ -808,7 +808,7 @@ void idPVS::Init( void ) {
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areaQueue = new int[numAreas];
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areaVisBytes = ( ((numAreas+31)&~31) >> 3);
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areaVisLongs = areaVisBytes/sizeof(long);
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areaVisLongs = areaVisBytes/sizeof(int);
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areaPVS = new byte[numAreas * areaVisBytes];
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memset( areaPVS, 0xFF, numAreas * areaVisBytes );
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@ -816,7 +816,7 @@ void idPVS::Init( void ) {
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numPortals = GetPortalCount();
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portalVisBytes = ( ((numPortals+31)&~31) >> 3);
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portalVisLongs = portalVisBytes/sizeof(long);
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portalVisLongs = portalVisBytes/sizeof(int);
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for ( int i = 0; i < MAX_CURRENT_PVS; i++ ) {
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currentPVS[i].handle.i = -1;
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@ -1014,7 +1014,7 @@ idPVS::SetupCurrentPVS
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pvsHandle_t idPVS::SetupCurrentPVS( const int *sourceAreas, const int numSourceAreas, const pvsType_t type ) const {
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int i, j;
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unsigned int h;
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long *vis, *pvs;
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int *vis, *pvs;
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pvsHandle_t handle;
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h = 0;
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@ -1035,8 +1035,8 @@ pvsHandle_t idPVS::SetupCurrentPVS( const int *sourceAreas, const int numSourceA
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assert( sourceAreas[i] >= 0 && sourceAreas[i] < numAreas );
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vis = reinterpret_cast<long*>(areaPVS + sourceAreas[i] * areaVisBytes);
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pvs = reinterpret_cast<long*>(currentPVS[handle.i].pvs);
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vis = reinterpret_cast<int *>(areaPVS + sourceAreas[i] * areaVisBytes);
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pvs = reinterpret_cast<int *>(currentPVS[handle.i].pvs);
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for ( j = 0; j < areaVisLongs; j++ ) {
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*pvs++ |= *vis++;
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}
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@ -1075,7 +1075,7 @@ idPVS::MergeCurrentPVS
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*/
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pvsHandle_t idPVS::MergeCurrentPVS( pvsHandle_t pvs1, pvsHandle_t pvs2 ) const {
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int i;
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long *pvs1Ptr, *pvs2Ptr, *ptr;
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int *pvs1Ptr, *pvs2Ptr, *ptr;
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pvsHandle_t handle;
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if ( pvs1.i < 0 || pvs1.i >= MAX_CURRENT_PVS || pvs1.h != currentPVS[pvs1.i].handle.h ||
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@ -1085,9 +1085,9 @@ pvsHandle_t idPVS::MergeCurrentPVS( pvsHandle_t pvs1, pvsHandle_t pvs2 ) const {
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handle = AllocCurrentPVS( pvs1.h ^ pvs2.h );
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ptr = reinterpret_cast<long*>(currentPVS[handle.i].pvs);
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pvs1Ptr = reinterpret_cast<long*>(currentPVS[pvs1.i].pvs);
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pvs2Ptr = reinterpret_cast<long*>(currentPVS[pvs2.i].pvs);
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ptr = reinterpret_cast<int *>(currentPVS[handle.i].pvs);
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pvs1Ptr = reinterpret_cast<int *>(currentPVS[pvs1.i].pvs);
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pvs2Ptr = reinterpret_cast<int *>(currentPVS[pvs2.i].pvs);
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for ( i = 0; i < areaVisLongs; i++ ) {
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*ptr++ = *pvs1Ptr++ | *pvs2Ptr++;
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@ -111,9 +111,9 @@ private:
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mutable pvsCurrent_t currentPVS[MAX_CURRENT_PVS];
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// used to create PVS
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int portalVisBytes;
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int portalVisLongs;
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int portalVisLongs; // Note: these are really ints now..
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int areaVisBytes;
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int areaVisLongs;
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int areaVisLongs; // Note: these are really ints now..
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struct pvsPortal_s *pvsPortals;
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struct pvsArea_s * pvsAreas;
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36
game/Pvs.cpp
36
game/Pvs.cpp
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@ -330,7 +330,7 @@ pvsStack_t *idPVS::FloodPassagePVS_r( pvsPortal_t *source, const pvsPortal_t *po
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pvsArea_t *area;
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pvsStack_t *stack;
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pvsPassage_t *passage;
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long *sourceVis, *passageVis, *portalVis, *mightSee, *prevMightSee, more;
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int *sourceVis, *passageVis, *portalVis, *mightSee, *prevMightSee, more;
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area = &pvsAreas[portal->areaNum];
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@ -365,15 +365,15 @@ pvsStack_t *idPVS::FloodPassagePVS_r( pvsPortal_t *source, const pvsPortal_t *po
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source->vis[n >> 3] |= (1 << (n & 7));
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// get pointers to vis data
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prevMightSee = reinterpret_cast<long *>(prevStack->mightSee);
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passageVis = reinterpret_cast<long *>(passage->canSee);
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sourceVis = reinterpret_cast<long *>(source->vis);
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mightSee = reinterpret_cast<long *>(stack->mightSee);
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prevMightSee = reinterpret_cast<int *>(prevStack->mightSee);
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passageVis = reinterpret_cast<int *>(passage->canSee);
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sourceVis = reinterpret_cast<int *>(source->vis);
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mightSee = reinterpret_cast<int *>(stack->mightSee);
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more = 0;
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// use the portal PVS if it has been calculated
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if ( p->done ) {
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portalVis = reinterpret_cast<long *>(p->vis);
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portalVis = reinterpret_cast<int *>(p->vis);
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for ( j = 0; j < portalVisLongs; j++ ) {
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// get new PVS which is decreased by going through this passage
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m = *prevMightSee++ & *passageVis++ & *portalVis++;
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@ -731,7 +731,7 @@ idPVS::AreaPVSFromPortalPVS
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*/
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int idPVS::AreaPVSFromPortalPVS( void ) const {
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int i, j, k, areaNum, totalVisibleAreas;
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long *p1, *p2;
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int *p1, *p2;
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byte *pvs, *portalPVS;
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pvsArea_t *area;
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@ -756,8 +756,8 @@ int idPVS::AreaPVSFromPortalPVS( void ) const {
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// store the PVS of all portals in this area at the first portal
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for ( j = 1; j < area->numPortals; j++ ) {
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p1 = reinterpret_cast<long *>(area->portals[0]->vis);
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p2 = reinterpret_cast<long *>(area->portals[j]->vis);
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p1 = reinterpret_cast<int *>(area->portals[0]->vis);
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p2 = reinterpret_cast<int *>(area->portals[j]->vis);
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for ( k = 0; k < portalVisLongs; k++ ) {
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*p1++ |= *p2++;
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}
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@ -808,7 +808,7 @@ void idPVS::Init( void ) {
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areaQueue = new int[numAreas];
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areaVisBytes = ( ((numAreas+31)&~31) >> 3);
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areaVisLongs = areaVisBytes/sizeof(long);
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areaVisLongs = areaVisBytes/sizeof(int);
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areaPVS = new byte[numAreas * areaVisBytes];
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memset( areaPVS, 0xFF, numAreas * areaVisBytes );
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@ -816,7 +816,7 @@ void idPVS::Init( void ) {
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numPortals = GetPortalCount();
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portalVisBytes = ( ((numPortals+31)&~31) >> 3);
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portalVisLongs = portalVisBytes/sizeof(long);
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portalVisLongs = portalVisBytes/sizeof(int);
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for ( int i = 0; i < MAX_CURRENT_PVS; i++ ) {
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currentPVS[i].handle.i = -1;
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@ -1014,7 +1014,7 @@ idPVS::SetupCurrentPVS
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pvsHandle_t idPVS::SetupCurrentPVS( const int *sourceAreas, const int numSourceAreas, const pvsType_t type ) const {
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int i, j;
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unsigned int h;
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long *vis, *pvs;
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int *vis, *pvs;
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pvsHandle_t handle;
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h = 0;
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@ -1035,8 +1035,8 @@ pvsHandle_t idPVS::SetupCurrentPVS( const int *sourceAreas, const int numSourceA
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assert( sourceAreas[i] >= 0 && sourceAreas[i] < numAreas );
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vis = reinterpret_cast<long*>(areaPVS + sourceAreas[i] * areaVisBytes);
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pvs = reinterpret_cast<long*>(currentPVS[handle.i].pvs);
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vis = reinterpret_cast<int *>(areaPVS + sourceAreas[i] * areaVisBytes);
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pvs = reinterpret_cast<int *>(currentPVS[handle.i].pvs);
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for ( j = 0; j < areaVisLongs; j++ ) {
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*pvs++ |= *vis++;
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}
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@ -1075,7 +1075,7 @@ idPVS::MergeCurrentPVS
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*/
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pvsHandle_t idPVS::MergeCurrentPVS( pvsHandle_t pvs1, pvsHandle_t pvs2 ) const {
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int i;
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long *pvs1Ptr, *pvs2Ptr, *ptr;
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int *pvs1Ptr, *pvs2Ptr, *ptr;
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pvsHandle_t handle;
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if ( pvs1.i < 0 || pvs1.i >= MAX_CURRENT_PVS || pvs1.h != currentPVS[pvs1.i].handle.h ||
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@ -1085,9 +1085,9 @@ pvsHandle_t idPVS::MergeCurrentPVS( pvsHandle_t pvs1, pvsHandle_t pvs2 ) const {
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handle = AllocCurrentPVS( pvs1.h ^ pvs2.h );
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ptr = reinterpret_cast<long*>(currentPVS[handle.i].pvs);
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pvs1Ptr = reinterpret_cast<long*>(currentPVS[pvs1.i].pvs);
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pvs2Ptr = reinterpret_cast<long*>(currentPVS[pvs2.i].pvs);
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ptr = reinterpret_cast<int *>(currentPVS[handle.i].pvs);
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pvs1Ptr = reinterpret_cast<int *>(currentPVS[pvs1.i].pvs);
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pvs2Ptr = reinterpret_cast<int *>(currentPVS[pvs2.i].pvs);
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for ( i = 0; i < areaVisLongs; i++ ) {
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*ptr++ = *pvs1Ptr++ | *pvs2Ptr++;
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@ -107,9 +107,9 @@ private:
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mutable pvsCurrent_t currentPVS[MAX_CURRENT_PVS];
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// used to create PVS
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int portalVisBytes;
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int portalVisLongs;
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int portalVisLongs; // Note: these are really ints now..
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int areaVisBytes;
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int areaVisLongs;
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int areaVisLongs; // Note: these are really ints now..
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struct pvsPortal_s *pvsPortals;
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struct pvsArea_s * pvsAreas;
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