mirror of
https://github.com/dhewm/dhewm3-sdk.git
synced 2024-11-24 05:21:20 +00:00
make base build with Visual Studio 14
This commit is contained in:
parent
99bbd70af5
commit
5baf5deca7
3 changed files with 3 additions and 3 deletions
|
@ -140,7 +140,7 @@ void idSecurityCamera::Spawn( void ) {
|
|||
}
|
||||
|
||||
negativeSweep = ( sweepAngle < 0 ) ? true : false;
|
||||
sweepAngle = abs( sweepAngle );
|
||||
sweepAngle = idMath::Fabs( sweepAngle );
|
||||
|
||||
scanFovCos = cos( scanFov * idMath::PI / 360.0f );
|
||||
|
||||
|
|
|
@ -2148,7 +2148,7 @@ bool idAI::NewWanderDir( const idVec3 &dest ) {
|
|||
}
|
||||
|
||||
// try other directions
|
||||
if ( ( gameLocal.random.RandomInt() & 1 ) || abs( deltay ) > abs( deltax ) ) {
|
||||
if ( ( gameLocal.random.RandomInt() & 1 ) || idMath::Fabs( deltay ) > idMath::Fabs( deltax ) ) {
|
||||
tdir = d[ 1 ];
|
||||
d[ 1 ] = d[ 2 ];
|
||||
d[ 2 ] = tdir;
|
||||
|
|
|
@ -140,7 +140,7 @@ void Cmd_ListSpawnArgs_f( const idCmdArgs &args ) {
|
|||
|
||||
for ( i = 0; i < ent->spawnArgs.GetNumKeyVals(); i++ ) {
|
||||
const idKeyValue *kv = ent->spawnArgs.GetKeyVal( i );
|
||||
gameLocal.Printf( "\"%s\" "S_COLOR_WHITE"\"%s\"\n", kv->GetKey().c_str(), kv->GetValue().c_str() );
|
||||
gameLocal.Printf( "\"%s\" " S_COLOR_WHITE "\"%s\"\n", kv->GetKey().c_str(), kv->GetValue().c_str() );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue