Get rid of unused defines in Licensee.h

This commit is contained in:
dhewg 2012-01-14 17:56:28 +01:00 committed by Daniel Gibson
parent 6b30d96d44
commit 5b49b7242b

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@ -39,7 +39,6 @@ If you have questions concerning this license or the applicable additional terms
#define ENGINE_VERSION "DOOM 1.3.1" // printed in console
// paths
#define CD_BASEDIR "Doom"
#ifdef ID_DEMO_BUILD
#define BASE_GAMEDIR "demo"
#else
@ -47,7 +46,6 @@ If you have questions concerning this license or the applicable additional terms
#endif
// filenames
#define CD_EXE "doom.exe"
#define CONFIG_FILE "DoomConfig.cfg"
// base folder where the source code lives
@ -94,8 +92,6 @@ If you have questions concerning this license or the applicable additional terms
// win32 info
#define WIN32_CONSOLE_CLASS "DOOM 3 WinConsole"
#define WIN32_WINDOW_CLASS_NAME "DOOM3"
#define WIN32_FAKE_WINDOW_CLASS_NAME "DOOM3_WGL_FAKE"
// Linux info
#ifdef ID_DEMO_BUILD