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Rename ruiner to rivensin
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@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0 FATAL_ERROR)
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project(dhewm3sdk)
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option(BASE "Build the base (game/) game code" ON)
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set(BASE_NAME "ruiner" CACHE STRING "Name of the mod built from game/ (will result in \${BASE_NAME}.dll)")
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set(BASE_NAME "rivensin" CACHE STRING "Name of the mod built from game/ (will result in \${BASE_NAME}.dll)")
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# TODO: what about TRAIL_FX_CHAIN;TEST_TRAIL ?
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set(BASE_DEFS "GAME_DLL;NDEBUG;_DENTONMOD;_PORTALSKY;_HDR" CACHE STRING "Compiler definitions for the mod built from game/")
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