Remove the deprecated r200 renderer

This commit is contained in:
dhewg 2012-07-18 21:17:09 +02:00 committed by Daniel Gibson
parent eb38c04357
commit 4859d1837b
3 changed files with 0 additions and 29 deletions

View file

@ -298,7 +298,6 @@ set(src_renderer
renderer/draw_common.cpp renderer/draw_common.cpp
renderer/draw_nv10.cpp renderer/draw_nv10.cpp
renderer/draw_nv20.cpp renderer/draw_nv20.cpp
renderer/draw_r200.cpp
renderer/tr_backend.cpp renderer/tr_backend.cpp
renderer/tr_deform.cpp renderer/tr_deform.cpp
renderer/tr_font.cpp renderer/tr_font.cpp

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@ -80,12 +80,6 @@ typedef struct glconfig_s {
bool textureNonPowerOfTwoAvailable; bool textureNonPowerOfTwoAvailable;
bool depthBoundsTestAvailable; bool depthBoundsTestAvailable;
// ati r200 extensions
bool atiFragmentShaderAvailable;
// ati r300
bool atiTwoSidedStencilAvailable;
int vidWidth, vidHeight; // passed to R_BeginFrame int vidWidth, vidHeight; // passed to R_BeginFrame
int displayFrequency; int displayFrequency;
@ -95,7 +89,6 @@ typedef struct glconfig_s {
bool allowNV30Path; bool allowNV30Path;
bool allowNV20Path; bool allowNV20Path;
bool allowNV10Path; bool allowNV10Path;
bool allowR200Path;
bool allowARB2Path; bool allowARB2Path;
bool isInitialized; bool isInitialized;

View file

@ -84,30 +84,9 @@ extern void ( APIENTRY *qglTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, G
// shared texture palette // shared texture palette
extern void ( APIENTRY *qglColorTableEXT)( int, int, int, int, int, const void * ); extern void ( APIENTRY *qglColorTableEXT)( int, int, int, int, int, const void * );
// ATI_fragment_shader
extern PFNGLGENFRAGMENTSHADERSATIPROC qglGenFragmentShadersATI;
extern PFNGLBINDFRAGMENTSHADERATIPROC qglBindFragmentShaderATI;
extern PFNGLDELETEFRAGMENTSHADERATIPROC qglDeleteFragmentShaderATI;
extern PFNGLBEGINFRAGMENTSHADERATIPROC qglBeginFragmentShaderATI;
extern PFNGLENDFRAGMENTSHADERATIPROC qglEndFragmentShaderATI;
extern PFNGLPASSTEXCOORDATIPROC qglPassTexCoordATI;
extern PFNGLSAMPLEMAPATIPROC qglSampleMapATI;
extern PFNGLCOLORFRAGMENTOP1ATIPROC qglColorFragmentOp1ATI;
extern PFNGLCOLORFRAGMENTOP2ATIPROC qglColorFragmentOp2ATI;
extern PFNGLCOLORFRAGMENTOP3ATIPROC qglColorFragmentOp3ATI;
extern PFNGLALPHAFRAGMENTOP1ATIPROC qglAlphaFragmentOp1ATI;
extern PFNGLALPHAFRAGMENTOP2ATIPROC qglAlphaFragmentOp2ATI;
extern PFNGLALPHAFRAGMENTOP3ATIPROC qglAlphaFragmentOp3ATI;
extern PFNGLSETFRAGMENTSHADERCONSTANTATIPROC qglSetFragmentShaderConstantATI;
// EXT_stencil_two_side // EXT_stencil_two_side
extern PFNGLACTIVESTENCILFACEEXTPROC qglActiveStencilFaceEXT; extern PFNGLACTIVESTENCILFACEEXTPROC qglActiveStencilFaceEXT;
// ATI_separate_stencil
extern PFNGLSTENCILOPSEPARATEATIPROC qglStencilOpSeparateATI;
extern PFNGLSTENCILFUNCSEPARATEATIPROC qglStencilFuncSeparateATI;
// ARB_texture_compression // ARB_texture_compression
extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC qglCompressedTexImage2DARB; extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC qglCompressedTexImage2DARB;
extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC qglGetCompressedTexImageARB; extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC qglGetCompressedTexImageARB;