Remove the ATI fragment shader emulation

This was only used by the r200 renderer on OSX.
This commit is contained in:
dhewg 2012-07-18 21:19:03 +02:00 committed by Daniel Gibson
parent 4859d1837b
commit 3d27d4776c

View file

@ -673,7 +673,6 @@ if(APPLE)
set(src_sys_core
sys/glimp.cpp
sys/glimp_ati_fragment_shader.cpp
sys/osx/DOOMController.mm
sys/osx/macosx_misc.mm
sys/osx/SDLMain.m