From 37780e0801c14ae2fdc2de029f0834393f58f0d3 Mon Sep 17 00:00:00 2001 From: revility <32818302+revility@users.noreply.github.com> Date: Sat, 22 Sep 2018 17:50:40 -0400 Subject: [PATCH] New shield int tellishield is used in player.cpp as part of the shield/shield spell system. Mostly used in game script to check if the shield is active or not. --- game/Player.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/Player.h b/game/Player.h index 915e0c5..677b78d 100644 --- a/game/Player.h +++ b/game/Player.h @@ -335,7 +335,7 @@ public: int weapon_fists; int heartRate; - int telishield; //revility 2018 no damage key in player def + int telishield; //player def key. used in player script to change animations. idInterpolate heartInfo; int lastHeartAdjust; int lastHeartBeat;