New shield int

tellishield is used in player.cpp as part of the shield/shield spell system.
Mostly used in game script to check if the shield is active or not.
This commit is contained in:
revility 2018-09-22 17:50:40 -04:00 committed by Daniel Gibson
parent 3a5de32467
commit 37780e0801

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@ -335,7 +335,7 @@ public:
int weapon_fists;
int heartRate;
int telishield; //revility 2018 no damage key in player def
int telishield; //player def key. used in player script to change animations.
idInterpolate<float> heartInfo;
int lastHeartAdjust;
int lastHeartBeat;