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New shield int
tellishield is used in player.cpp as part of the shield/shield spell system. Mostly used in game script to check if the shield is active or not.
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@ -335,7 +335,7 @@ public:
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int weapon_fists;
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int heartRate;
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int telishield; //revility 2018 no damage key in player def
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int telishield; //player def key. used in player script to change animations.
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idInterpolate<float> heartInfo;
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int lastHeartAdjust;
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int lastHeartBeat;
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