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Remove the deprecated nv20 renderer
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ff99aa9477
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3 changed files with 0 additions and 15 deletions
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@ -296,7 +296,6 @@ set(src_renderer
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renderer/draw_arb.cpp
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renderer/draw_arb.cpp
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renderer/draw_arb2.cpp
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renderer/draw_arb2.cpp
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renderer/draw_common.cpp
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renderer/draw_common.cpp
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renderer/draw_nv20.cpp
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renderer/tr_backend.cpp
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renderer/tr_backend.cpp
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renderer/tr_deform.cpp
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renderer/tr_deform.cpp
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renderer/tr_font.cpp
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renderer/tr_font.cpp
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@ -87,7 +87,6 @@ typedef struct glconfig_s {
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bool isFullscreen;
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bool isFullscreen;
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bool allowNV30Path;
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bool allowNV30Path;
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bool allowNV20Path;
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bool allowARB2Path;
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bool allowARB2Path;
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bool isInitialized;
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bool isInitialized;
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@ -65,19 +65,6 @@ extern PFNGLUNMAPBUFFERARBPROC qglUnmapBufferARB;
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extern PFNGLGETBUFFERPARAMETERIVARBPROC qglGetBufferParameterivARB;
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extern PFNGLGETBUFFERPARAMETERIVARBPROC qglGetBufferParameterivARB;
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extern PFNGLGETBUFFERPOINTERVARBPROC qglGetBufferPointervARB;
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extern PFNGLGETBUFFERPOINTERVARBPROC qglGetBufferPointervARB;
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// NV_register_combiners
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extern void ( APIENTRY *qglCombinerParameterfvNV )( GLenum pname, const GLfloat *params );
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extern void ( APIENTRY *qglCombinerParameterivNV )( GLenum pname, const GLint *params );
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extern void ( APIENTRY *qglCombinerParameterfNV )( GLenum pname, const GLfloat param );
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extern void ( APIENTRY *qglCombinerParameteriNV )( GLenum pname, const GLint param );
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extern void ( APIENTRY *qglCombinerInputNV )( GLenum stage, GLenum portion, GLenum variable, GLenum input,
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GLenum mapping, GLenum componentUsage );
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extern void ( APIENTRY *qglCombinerOutputNV )( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput,
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GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct,
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GLboolean cdDotProduct, GLboolean muxSum );
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extern void ( APIENTRY *qglFinalCombinerInputNV )( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage );
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// 3D textures
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// 3D textures
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extern void ( APIENTRY *qglTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
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extern void ( APIENTRY *qglTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
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