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c3bc09dc60
./configure --host=i686-w64-mingw32 \ --prefix=$HOME/devel/games/doom3-libs/i686-w64-mingw32
53 lines
1.8 KiB
Groff
53 lines
1.8 KiB
Groff
.TH "SDL_ListModes" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_ListModes \- Returns a pointer to an array of available screen dimensions for the given format and video flags
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBSDL_Rect **\fBSDL_ListModes\fP\fR(\fBSDL_PixelFormat *format, Uint32 flags\fR);
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.SH "DESCRIPTION"
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.PP
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Return a pointer to an array of available screen dimensions for the given format and video flags, sorted largest to smallest\&. Returns \fBNULL\fP if there are no dimensions available for a particular format, or \fB-1\fR if any dimension is okay for the given format\&.
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.PP
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If \fBformat\fR is \fBNULL\fP, the mode list will be for the format returned by \fISDL_GetVideoInfo()\fR->\fBvfmt\fR\&. The \fBflag\fR parameter is an OR\&'d combination of \fIsurface\fR flags\&. The flags are the same as those used \fI\fBSDL_SetVideoMode\fP\fR and they play a strong role in deciding what modes are valid\&. For instance, if you pass \fBSDL_HWSURFACE\fP as a flag only modes that support hardware video surfaces will be returned\&.
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.SH "EXAMPLE"
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.PP
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.nf
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\f(CWSDL_Rect **modes;
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int i;
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\&.
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\&.
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\&.
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/* Get available fullscreen/hardware modes */
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modes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE);
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/* Check is there are any modes available */
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if(modes == (SDL_Rect **)0){
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printf("No modes available!
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");
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exit(-1);
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}
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/* Check if or resolution is restricted */
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if(modes == (SDL_Rect **)-1){
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printf("All resolutions available\&.
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");
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}
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else{
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/* Print valid modes */
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printf("Available Modes
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");
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for(i=0;modes[i];++i)
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printf(" %d x %d
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", modes[i]->w, modes[i]->h);
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}
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\&.
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\&.\fR
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.fi
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.PP
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GetVideoInfo\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_PixelFormat\fR\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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