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./configure --host=i686-w64-mingw32 \ --prefix=$HOME/devel/games/doom3-libs/i686-w64-mingw32
20 lines
841 B
Groff
20 lines
841 B
Groff
.TH "SDL_ShowCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_ShowCursor \- Toggle whether or not the cursor is shown on the screen\&.
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBint \fBSDL_ShowCursor\fP\fR(\fBint toggle\fR);
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.SH "DESCRIPTION"
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.PP
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Toggle whether or not the cursor is shown on the screen\&. Passing \fBSDL_ENABLE\fP displays the cursor and passing \fBSDL_DISABLE\fP hides it\&. The current state of the mouse cursor can be queried by passing \fBSDL_QUERY\fP, either \fBSDL_DISABLE\fP or \fBSDL_ENABLE\fP will be returned\&.
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.PP
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The cursor starts off displayed, but can be turned off\&.
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.SH "RETURN VALUE"
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.PP
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Returns the current state of the cursor\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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