mirror of
https://github.com/dhewm/dhewm3-libs.git
synced 2024-11-24 13:01:11 +00:00
49 lines
1.9 KiB
Groff
49 lines
1.9 KiB
Groff
|
.TH "SDL_LockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
|
||
|
.SH "NAME"
|
||
|
SDL_LockSurface \- Lock a surface for directly access\&.
|
||
|
.SH "SYNOPSIS"
|
||
|
.PP
|
||
|
\fB#include "SDL\&.h"
|
||
|
.sp
|
||
|
\fBint \fBSDL_LockSurface\fP\fR(\fBSDL_Surface *surface\fR);
|
||
|
.SH "DESCRIPTION"
|
||
|
.PP
|
||
|
\fBSDL_LockSurface\fP sets up a surface for directly accessing the pixels\&. Between calls to \fBSDL_LockSurface\fP and \fBSDL_UnlockSurface\fP, you can write to and read from \fBsurface->\fBpixels\fR\fR, using the pixel format stored in \fBsurface->\fBformat\fR\fR\&. Once you are done accessing the surface, you should use \fBSDL_UnlockSurface\fP to release it\&.
|
||
|
.PP
|
||
|
Not all surfaces require locking\&. If \fBSDL_MUSTLOCK\fP(\fBsurface\fR) evaluates to \fB0\fR, then you can read and write to the surface at any time, and the pixel format of the surface will not change\&.
|
||
|
.PP
|
||
|
No operating system or library calls should be made between lock/unlock pairs, as critical system locks may be held during this time\&.
|
||
|
.PP
|
||
|
It should be noted, that since SDL 1\&.1\&.8 surface locks are recursive\&. This means that you can lock a surface multiple times, but each lock must have a match unlock\&.
|
||
|
.PP
|
||
|
.nf
|
||
|
\f(CW \&.
|
||
|
\&.
|
||
|
SDL_LockSurface( surface );
|
||
|
\&.
|
||
|
/* Surface is locked */
|
||
|
/* Direct pixel access on surface here */
|
||
|
\&.
|
||
|
SDL_LockSurface( surface );
|
||
|
\&.
|
||
|
/* More direct pixel access on surface */
|
||
|
\&.
|
||
|
SDL_UnlockSurface( surface );
|
||
|
/* Surface is still locked */
|
||
|
/* Note: Is versions < 1\&.1\&.8, the surface would have been */
|
||
|
/* no longer locked at this stage */
|
||
|
\&.
|
||
|
SDL_UnlockSurface( surface );
|
||
|
/* Surface is now unlocked */
|
||
|
\&.
|
||
|
\&.\fR
|
||
|
.fi
|
||
|
.PP
|
||
|
.SH "RETURN VALUE"
|
||
|
.PP
|
||
|
\fBSDL_LockSurface\fP returns \fB0\fR, or \fB-1\fR if the surface couldn\&'t be locked\&.
|
||
|
.SH "SEE ALSO"
|
||
|
.PP
|
||
|
\fI\fBSDL_UnlockSurface\fP\fR
|
||
|
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
|