mirror of
https://github.com/DarkPlacesEngine/gmqcc.git
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092067482f
instead the opposite behavior can be controlled with [[noerase]] attribute
763 lines
22 KiB
C++
763 lines
22 KiB
C++
#ifndef GMQCC_AST_HDR
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#define GMQCC_AST_HDR
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#include <vector>
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#include "ir.h"
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typedef uint16_t ast_flag_t;
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/* Note: I will not be using a _t suffix for the
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* "main" ast node types for now.
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*/
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struct ast_node;
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struct ast_expression;
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struct ast_value;
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struct ast_function;
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struct ast_block;
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struct ast_binary;
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struct ast_store;
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struct ast_binstore;
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struct ast_entfield;
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struct ast_ifthen;
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struct ast_ternary;
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struct ast_loop;
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struct ast_call;
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struct ast_unary;
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struct ast_return;
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struct ast_member;
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struct ast_array_index;
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struct ast_breakcont;
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struct ast_switch;
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struct ast_label;
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struct ast_goto;
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struct ast_argpipe;
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struct ast_state;
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enum {
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AST_FLAG_VARIADIC = 1 << 0,
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AST_FLAG_NORETURN = 1 << 1,
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AST_FLAG_INLINE = 1 << 2,
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AST_FLAG_INITIALIZED = 1 << 3,
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AST_FLAG_DEPRECATED = 1 << 4,
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AST_FLAG_INCLUDE_DEF = 1 << 5,
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AST_FLAG_IS_VARARG = 1 << 6,
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AST_FLAG_ALIAS = 1 << 7,
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AST_FLAG_ERASEABLE = 1 << 8,
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AST_FLAG_NOERASE = 1 << 9, /* Never allow it to be erased, even if ERASEABLE is present */
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AST_FLAG_ACCUMULATE = 1 << 10,
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/* An array declared as []
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* so that the size is taken from the initializer
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*/
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AST_FLAG_ARRAY_INIT = 1 << 11,
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AST_FLAG_FINAL_DECL = 1 << 12,
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/* Several coverage options
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* AST_FLAG_COVERAGE means there was an explicit [[coverage]] attribute,
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* which will overwrite the default set via the commandline switches.
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* BLOCK_COVERAGE inserts coverage() calls into every basic block.
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* In the future there might be more options like tracking variable access
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* by creating get/set wrapper functions.
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*/
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AST_FLAG_COVERAGE = 1 << 13,
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AST_FLAG_BLOCK_COVERAGE = 1 << 14,
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/*
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* Propagates norefness to the IR so the unused (read/write) check can be
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* more intelligently done.
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*/
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AST_FLAG_NOREF = 1 << 15,
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AST_FLAG_LAST,
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AST_FLAG_TYPE_MASK = (AST_FLAG_VARIADIC | AST_FLAG_NORETURN),
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AST_FLAG_COVERAGE_MASK = (AST_FLAG_BLOCK_COVERAGE)
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};
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enum {
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TYPE_ast_node, /* 0 */
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TYPE_ast_expression, /* 1 */
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TYPE_ast_value, /* 2 */
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TYPE_ast_function, /* 3 */
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TYPE_ast_block, /* 4 */
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TYPE_ast_binary, /* 5 */
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TYPE_ast_store, /* 6 */
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TYPE_ast_binstore, /* 7 */
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TYPE_ast_entfield, /* 8 */
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TYPE_ast_ifthen, /* 9 */
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TYPE_ast_ternary, /* 10 */
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TYPE_ast_loop, /* 11 */
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TYPE_ast_call, /* 12 */
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TYPE_ast_unary, /* 13 */
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TYPE_ast_return, /* 14 */
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TYPE_ast_member, /* 15 */
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TYPE_ast_array_index, /* 16 */
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TYPE_ast_breakcont, /* 17 */
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TYPE_ast_switch, /* 18 */
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TYPE_ast_label, /* 19 */
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TYPE_ast_goto, /* 20 */
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TYPE_ast_argpipe, /* 21 */
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TYPE_ast_state /* 22 */
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};
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#define ast_istype(x, t) ( (x)->m_node_type == (TYPE_##t) )
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struct ast_node
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{
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ast_node() = delete;
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ast_node(lex_ctx_t, int nodetype);
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virtual ~ast_node();
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lex_ctx_t m_context;
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/* I don't feel comfortable using keywords like 'delete' as names... */
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int m_node_type;
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/* keep_node: if a node contains this node, 'keep_node'
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* prevents its dtor from destroying this node as well.
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*/
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bool m_keep_node;
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bool m_side_effects;
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void propagateSideEffects(const ast_node *other);
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};
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#define ast_unref(x) do \
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{ \
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if (! (x)->m_keep_node ) { \
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delete (x); \
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} \
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} while(0)
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enum class ast_copy_type_t { value };
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static const ast_copy_type_t ast_copy_type = ast_copy_type_t::value;
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/* TODO: the codegen function should take an output-type parameter
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* indicating whether a variable, type, label etc. is expected, and
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* an environment!
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* Then later an ast_ident could have a codegen using this to figure
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* out what to look for.
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* eg. in code which uses a not-yet defined variable, the expression
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* would take an ast_ident, and the codegen would be called with
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* type `expression`, so the ast_ident's codegen would search for
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* variables through the environment (or functions, constants...).
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*/
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struct ast_expression : ast_node {
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ast_expression() = delete;
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ast_expression(lex_ctx_t ctx, int nodetype, qc_type vtype);
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ast_expression(lex_ctx_t ctx, int nodetype);
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~ast_expression();
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ast_expression(ast_copy_type_t, const ast_expression&);
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ast_expression(ast_copy_type_t, lex_ctx_t ctx, const ast_expression&);
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ast_expression(ast_copy_type_t, int nodetype, const ast_expression&);
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ast_expression(ast_copy_type_t, int nodetype, lex_ctx_t ctx, const ast_expression&);
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static ast_expression *shallowType(lex_ctx_t ctx, qc_type vtype);
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bool compareType(const ast_expression &other) const;
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void adoptType(const ast_expression &other);
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qc_type m_vtype = TYPE_VOID;
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ast_expression *m_next = nullptr;
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/* arrays get a member-count */
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size_t m_count = 0;
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std::vector<std::unique_ptr<ast_value>> m_type_params;
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ast_flag_t m_flags = 0;
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/* void foo(string...) gets varparam set as a restriction
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* for variadic parameters
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*/
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ast_expression *m_varparam = nullptr;
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/* The codegen functions should store their output values
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* so we can call it multiple times without re-evaluating.
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* Store lvalue and rvalue seperately though. So that
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* ast_entfield for example can generate both if required.
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*/
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ir_value *m_outl = nullptr;
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ir_value *m_outr = nullptr;
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virtual bool codegen(ast_function *current, bool lvalue, ir_value **out);
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};
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/* Value
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*
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* Types are also values, both have a type and a name.
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* especially considering possible constructs like typedefs.
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* typedef float foo;
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* is like creating a 'float foo', foo serving as the type's name.
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*/
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union basic_value_t {
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qcfloat_t vfloat;
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int vint;
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vec3_t vvec;
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const char *vstring;
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int ventity;
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ast_function *vfunc;
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ast_value *vfield;
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};
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struct ast_value : ast_expression
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{
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ast_value() = delete;
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ast_value(lex_ctx_t ctx, const std::string &name, qc_type qctype);
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~ast_value();
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ast_value(ast_copy_type_t, const ast_expression&, const std::string&);
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ast_value(ast_copy_type_t, const ast_value&);
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ast_value(ast_copy_type_t, const ast_value&, const std::string&);
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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void addParam(ast_value*);
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bool generateGlobal(ir_builder*, bool isfield);
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bool generateLocal(ir_function*, bool param);
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bool generateAccessors(ir_builder*);
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std::string m_name;
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std::string m_desc;
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const char *m_argcounter = nullptr;
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int m_cvq = CV_NONE; /* const/var qualifier */
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bool m_isfield = false; /* this declares a field */
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bool m_isimm = false; /* an immediate, not just const */
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bool m_hasvalue = false;
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bool m_inexact = false; /* inexact coming from folded expression */
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basic_value_t m_constval;
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/* for TYPE_ARRAY we have an optional vector
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* of constants when an initializer list
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* was provided.
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*/
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std::vector<basic_value_t> m_initlist;
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ir_value *m_ir_v = nullptr;
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std::vector<ir_value*> m_ir_values;
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size_t m_ir_value_count = 0;
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/* ONLY for arrays in progs version up to 6 */
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ast_value *m_setter = nullptr;
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ast_value *m_getter = nullptr;
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bool m_intrinsic = false; /* true if associated with intrinsic */
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private:
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bool generateGlobalFunction(ir_builder*);
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bool generateGlobalField(ir_builder*);
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ir_value *prepareGlobalArray(ir_builder*);
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bool setGlobalArray();
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bool checkArray(const ast_value &array) const;
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};
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void ast_type_to_string(const ast_expression *e, char *buf, size_t bufsize);
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enum ast_binary_ref {
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AST_REF_NONE = 0,
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AST_REF_LEFT = 1 << 1,
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AST_REF_RIGHT = 1 << 2,
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AST_REF_ALL = (AST_REF_LEFT | AST_REF_RIGHT)
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};
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/* Binary
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*
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* A value-returning binary expression.
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*/
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struct ast_binary : ast_expression
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{
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ast_binary() = delete;
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ast_binary(lex_ctx_t ctx, int op, ast_expression *l, ast_expression *r);
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~ast_binary();
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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int m_op;
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ast_expression *m_left;
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ast_expression *m_right;
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ast_binary_ref m_refs;
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bool m_right_first;
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};
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/* Binstore
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*
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* An assignment including a binary expression with the source as left operand.
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* Eg. a += b; is a binstore { INSTR_STORE, INSTR_ADD, a, b }
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*/
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struct ast_binstore : ast_expression
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{
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ast_binstore() = delete;
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ast_binstore(lex_ctx_t ctx, int storeop, int mathop, ast_expression *l, ast_expression *r);
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~ast_binstore();
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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int m_opstore;
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int m_opbin;
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ast_expression *m_dest;
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ast_expression *m_source;
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/* for &~= which uses the destination in a binary in source we can use this */
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bool m_keep_dest;
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};
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/* Unary
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*
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* Regular unary expressions: not,neg
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*/
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struct ast_unary : ast_expression
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{
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ast_unary() = delete;
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~ast_unary();
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static ast_unary* make(lex_ctx_t ctx, int op, ast_expression *expr);
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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int m_op;
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ast_expression *m_operand;
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private:
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ast_unary(lex_ctx_t ctx, int op, ast_expression *expr);
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};
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/* Return
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*
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* Make sure 'return' only happens at the end of a block, otherwise the IR
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* will refuse to create further instructions.
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* This should be honored by the parser.
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*/
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struct ast_return : ast_expression
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{
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ast_return() = delete;
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ast_return(lex_ctx_t ctx, ast_expression *expr);
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~ast_return();
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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ast_expression *m_operand;
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};
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/* Entity-field
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*
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* This must do 2 things:
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* -) Provide a way to fetch an entity field value. (Rvalue)
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* -) Provide a pointer to an entity field. (Lvalue)
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* The problem:
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* In original QC, there's only a STORE via pointer, but
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* no LOAD via pointer.
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* So we must know beforehand if we are going to read or assign
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* the field.
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* For this we will have to extend the codegen() functions with
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* a flag saying whether or not we need an L or an R-value.
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*/
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struct ast_entfield : ast_expression
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{
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ast_entfield() = delete;
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ast_entfield(lex_ctx_t ctx, ast_expression *entity, ast_expression *field);
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ast_entfield(lex_ctx_t ctx, ast_expression *entity, ast_expression *field, const ast_expression *outtype);
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~ast_entfield();
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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// The entity can come from an expression of course.
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ast_expression *m_entity;
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// As can the field, it just must result in a value of TYPE_FIELD
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ast_expression *m_field;
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};
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/* Member access:
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*
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* For now used for vectors. If we get structs or unions
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* we can have them handled here as well.
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*/
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struct ast_member : ast_expression
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{
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static ast_member *make(lex_ctx_t ctx, ast_expression *owner, unsigned int field, const std::string &name);
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~ast_member();
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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ast_expression *m_owner;
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unsigned int m_field;
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std::string m_name;
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bool m_rvalue;
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private:
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ast_member() = delete;
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ast_member(lex_ctx_t ctx, ast_expression *owner, unsigned int field, const std::string &name);
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};
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/* Array index access:
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*
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* QC forces us to take special action on arrays:
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* an ast_store on an ast_array_index must not codegen the index,
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* but call its setter - unless we have an instruction set which supports
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* what we need.
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* Any other array index access will be codegened to a call to the getter.
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* In any case, accessing an element via a compiletime-constant index will
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* result in quick access to that variable.
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*/
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struct ast_array_index : ast_expression
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{
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static ast_array_index* make(lex_ctx_t ctx, ast_expression *array, ast_expression *index);
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~ast_array_index();
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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ast_expression *m_array;
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ast_expression *m_index;
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private:
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ast_array_index() = delete;
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ast_array_index(lex_ctx_t ctx, ast_expression *array, ast_expression *index);
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};
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/* Vararg pipe node:
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*
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* copy all varargs starting from a specific index
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*/
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struct ast_argpipe : ast_expression
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{
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ast_argpipe() = delete;
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ast_argpipe(lex_ctx_t ctx, ast_expression *index);
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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~ast_argpipe();
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ast_expression *m_index;
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};
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/* Store
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*
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* Stores left<-right and returns left.
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* Specialized binary expression node
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*/
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struct ast_store : ast_expression
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{
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ast_store() = delete;
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ast_store(lex_ctx_t ctx, int op, ast_expression *d, ast_expression *s);
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~ast_store();
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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int m_op;
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ast_expression *m_dest;
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ast_expression *m_source;
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};
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/* If
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*
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* A general 'if then else' statement, either side can be nullptr and will
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* thus be omitted. It is an error for *both* cases to be nullptr at once.
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*
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* During its 'codegen' it'll be changing the ast_function's block.
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*
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* An if is also an "expression". Its codegen will put nullptr into the
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* output field though. For ternary expressions an ast_ternary will be
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* added.
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*/
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struct ast_ifthen : ast_expression
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{
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ast_ifthen() = delete;
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ast_ifthen(lex_ctx_t ctx, ast_expression *cond, ast_expression *ontrue, ast_expression *onfalse);
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~ast_ifthen();
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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ast_expression *m_cond;
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/* It's all just 'expressions', since an ast_block is one too. */
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ast_expression *m_on_true;
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ast_expression *m_on_false;
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};
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/* Ternary expressions...
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*
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* Contrary to 'if-then-else' nodes, ternary expressions actually
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* return a value, otherwise they behave the very same way.
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* The difference in 'codegen' is that it'll return the value of
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* a PHI node.
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*
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* The other difference is that in an ast_ternary, NEITHER side
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* must be nullptr, there's ALWAYS an else branch.
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*
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* This is the only ast_node beside ast_value which contains
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* an ir_value. Theoretically we don't need to remember it though.
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*/
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struct ast_ternary : ast_expression
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{
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ast_ternary() = delete;
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ast_ternary(lex_ctx_t ctx, ast_expression *cond, ast_expression *ontrue, ast_expression *onfalse);
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~ast_ternary();
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bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
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ast_expression *m_cond;
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/* It's all just 'expressions', since an ast_block is one too. */
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ast_expression *m_on_true;
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ast_expression *m_on_false;
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};
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/* A general loop node
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*
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* For convenience it contains 4 parts:
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* -) (ini) = initializing expression
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* -) (pre) = pre-loop condition
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* -) (pst) = post-loop condition
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* -) (inc) = "increment" expression
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* The following is a psudo-representation of this loop
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* note that '=>' bears the logical meaning of "implies".
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* (a => b) equals (!a || b)
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{ini};
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while (has_pre => {pre})
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{
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{body};
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continue: // a 'continue' will jump here
|
|
if (has_pst => {pst})
|
|
break;
|
|
|
|
{inc};
|
|
}
|
|
*/
|
|
struct ast_loop : ast_expression
|
|
{
|
|
ast_loop() = delete;
|
|
ast_loop(lex_ctx_t ctx,
|
|
ast_expression *initexpr,
|
|
ast_expression *precond, bool pre_not,
|
|
ast_expression *postcond, bool post_not,
|
|
ast_expression *increment,
|
|
ast_expression *body);
|
|
~ast_loop();
|
|
|
|
bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
|
|
|
|
ast_expression *m_initexpr;
|
|
ast_expression *m_precond;
|
|
ast_expression *m_postcond;
|
|
ast_expression *m_increment;
|
|
ast_expression *m_body;
|
|
/* For now we allow a seperate flag on whether or not the condition
|
|
* is supposed to be true or false.
|
|
* That way, the parser can generate a 'while not(!x)' for `while(x)`
|
|
* if desired, which is useful for the new -f{true,false}-empty-strings
|
|
* flag.
|
|
*/
|
|
bool m_pre_not;
|
|
bool m_post_not;
|
|
};
|
|
|
|
/* Break/Continue
|
|
*/
|
|
struct ast_breakcont : ast_expression
|
|
{
|
|
ast_breakcont() = delete;
|
|
ast_breakcont(lex_ctx_t ctx, bool iscont, unsigned int levels);
|
|
~ast_breakcont();
|
|
|
|
bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
|
|
|
|
|
|
bool m_is_continue;
|
|
unsigned int m_levels;
|
|
};
|
|
|
|
/* Switch Statements
|
|
*
|
|
* A few notes about this: with the original QCVM, no real optimization
|
|
* is possible. The SWITCH instruction set isn't really helping a lot, since
|
|
* it only collapes the EQ and IF instructions into one.
|
|
* Note: Declaring local variables inside caseblocks is normal.
|
|
* Since we don't have to deal with a stack there's no unnatural behaviour to
|
|
* be expected from it.
|
|
* TODO: Ticket #20
|
|
*/
|
|
struct ast_switch_case {
|
|
ast_expression *m_value; /* #20 will replace this */
|
|
ast_expression *m_code;
|
|
};
|
|
|
|
struct ast_switch : ast_expression
|
|
{
|
|
ast_switch() = delete;
|
|
ast_switch(lex_ctx_t ctx, ast_expression *op);
|
|
~ast_switch();
|
|
|
|
bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
|
|
|
|
ast_expression *m_operand;
|
|
std::vector<ast_switch_case> m_cases;
|
|
};
|
|
|
|
|
|
/* Label nodes
|
|
*
|
|
* Introduce a label which can be used together with 'goto'
|
|
*/
|
|
struct ast_label : ast_expression
|
|
{
|
|
ast_label() = delete;
|
|
ast_label(lex_ctx_t ctx, const std::string &name, bool undefined);
|
|
~ast_label();
|
|
|
|
bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
|
|
|
|
std::string m_name;
|
|
ir_block *m_irblock;
|
|
std::vector<ast_goto*> m_gotos;
|
|
|
|
/* means it has not yet been defined */
|
|
bool m_undefined;
|
|
|
|
private:
|
|
void registerGoto(ast_goto*);
|
|
friend struct ast_goto;
|
|
};
|
|
|
|
/* GOTO nodes
|
|
*
|
|
* Go to a label, the label node is filled in at a later point!
|
|
*/
|
|
struct ast_goto : ast_expression
|
|
{
|
|
ast_goto() = delete;
|
|
ast_goto(lex_ctx_t ctx, const std::string &name);
|
|
~ast_goto();
|
|
|
|
bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
|
|
|
|
void setLabel(ast_label*);
|
|
|
|
std::string m_name;
|
|
ast_label *m_target;
|
|
ir_block *m_irblock_from;
|
|
};
|
|
|
|
/* STATE node
|
|
*
|
|
* For frame/think state updates: void foo() [framenum, nextthink] {}
|
|
*/
|
|
struct ast_state : ast_expression
|
|
{
|
|
ast_state() = delete;
|
|
ast_state(lex_ctx_t ctx, ast_expression *frame, ast_expression *think);
|
|
~ast_state();
|
|
|
|
bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
|
|
|
|
ast_expression *m_framenum;
|
|
ast_expression *m_nextthink;
|
|
};
|
|
|
|
/* CALL node
|
|
*
|
|
* Contains an ast_expression as target, rather than an ast_function/value.
|
|
* Since it's how QC works, every ast_function has an ast_value
|
|
* associated anyway - in other words, the VM contains function
|
|
* pointers for every function anyway. Thus, this node will call
|
|
* expression.
|
|
* Additionally it contains a list of ast_expressions as parameters.
|
|
* Since calls can return values, an ast_call is also an ast_expression.
|
|
*/
|
|
struct ast_call : ast_expression
|
|
{
|
|
ast_call() = delete;
|
|
static ast_call *make(lex_ctx_t, ast_expression*);
|
|
~ast_call();
|
|
|
|
bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
|
|
|
|
bool checkTypes(ast_expression *this_func_va_type) const;
|
|
|
|
ast_expression *m_func;
|
|
std::vector<ast_expression *> m_params;
|
|
ast_expression *m_va_count;
|
|
|
|
private:
|
|
ast_call(lex_ctx_t ctx, ast_expression *funcexpr);
|
|
bool checkVararg(ast_expression *va_type, ast_expression *exp_type) const;
|
|
};
|
|
|
|
/* Blocks
|
|
*
|
|
*/
|
|
struct ast_block : ast_expression
|
|
{
|
|
ast_block() = delete;
|
|
ast_block(lex_ctx_t ctx);
|
|
~ast_block();
|
|
|
|
bool codegen(ast_function *current, bool lvalue, ir_value **out) override;
|
|
|
|
std::vector<ast_value*> m_locals;
|
|
std::vector<ast_expression*> m_exprs;
|
|
std::vector<ast_expression*> m_collect;
|
|
|
|
void setType(const ast_expression &from);
|
|
bool GMQCC_WARN addExpr(ast_expression*);
|
|
void collect(ast_expression*);
|
|
};
|
|
|
|
/* Function
|
|
*
|
|
* Contains a list of blocks... at least in theory.
|
|
* Usually there's just the main block, other blocks are inside that.
|
|
*
|
|
* Technically, functions don't need to be an AST node, since we have
|
|
* neither functions inside functions, nor lambdas, and function
|
|
* pointers could just work with a name. However, this way could be
|
|
* more flexible, and adds no real complexity.
|
|
*
|
|
* The destructor will NOT delete the underlying ast_value
|
|
*
|
|
*/
|
|
struct ast_function : ast_node
|
|
{
|
|
ast_function() = delete;
|
|
static ast_function *make(lex_ctx_t ctx, const std::string &name, ast_value *vtype);
|
|
~ast_function();
|
|
|
|
const char* makeLabel(const char *prefix);
|
|
virtual bool generateFunction(ir_builder*);
|
|
|
|
ast_value *m_function_type = nullptr;
|
|
std::string m_name;
|
|
|
|
int m_builtin = 0;
|
|
|
|
/* list of used-up names for statics without the count suffix */
|
|
std::vector<std::string> m_static_names;
|
|
/* number of static variables, by convention this includes the
|
|
* ones without the count-suffix - remember this when dealing
|
|
* with savegames. uint instead of size_t as %zu in printf is
|
|
* C99, so no windows support. */
|
|
unsigned int m_static_count = 0;
|
|
|
|
ir_function *m_ir_func = nullptr;
|
|
ir_block *m_curblock = nullptr;
|
|
std::vector<ir_block*> m_breakblocks;
|
|
std::vector<ir_block*> m_continueblocks;
|
|
|
|
size_t m_labelcount = 0;
|
|
/* in order for thread safety - for the optional
|
|
* channel abesed multithreading... keeping a buffer
|
|
* here to use in ast_function_label.
|
|
*/
|
|
std::vector<std::unique_ptr<ast_block>> m_blocks;
|
|
std::unique_ptr<ast_value> m_varargs;
|
|
std::unique_ptr<ast_value> m_argc;
|
|
ast_value *m_fixedparams = nullptr; // these use unref()
|
|
ast_value *m_return_value = nullptr;
|
|
|
|
private:
|
|
ast_function(lex_ctx_t ctx, const std::string &name, ast_value *vtype);
|
|
|
|
char m_labelbuf[64];
|
|
};
|
|
|
|
/*
|
|
* If the condition creates a situation where this becomes -1 size it means there are
|
|
* more AST_FLAGs than the type ast_flag_t is capable of holding. So either eliminate
|
|
* the AST flag count or change the ast_flag_t typedef to a type large enough to accomodate
|
|
* all the flags.
|
|
*/
|
|
typedef int static_assert_is_ast_flag_safe [((AST_FLAG_LAST) <= (ast_flag_t)(-1)) ? 1 : -1];
|
|
#endif
|