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566 lines
19 KiB
C
566 lines
19 KiB
C
/*
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* Copyright (C) 2012, 2013
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* Dale Weiler
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* Wolfgang Bumiller
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is furnished to do
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* so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "gmqcc.h"
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/*
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* This is a very clever method for correcting mistakes in QuakeC code
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* most notably when invalid identifiers are used or inproper assignments;
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* we can proprly lookup in multiple dictonaries (depening on the rules
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* of what the task is trying to acomplish) to find the best possible
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* match.
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*
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*
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* A little about how it works, and probability theory:
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*
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* When given an identifier (which we will denote I), we're essentially
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* just trying to choose the most likely correction for that identifier.
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* (the actual "correction" can very well be the identifier itself).
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* There is actually no way to know for sure that certian identifers
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* such as "lates", need to be corrected to "late" or "latest" or any
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* other permutations that look lexically the same. This is why we
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* must advocate the usage of probabilities. This means that instead of
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* just guessing, instead we're trying to find the correction for C,
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* out of all possible corrections that maximizes the probability of C
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* for the original identifer I.
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*
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* Thankfully there exists some theroies for probalistic interpretations
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* of data. Since we're operating on two distictive intepretations, the
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* transposition from I to C. We need something that can express how much
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* degree of I should rationally change to become C. this is called the
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* Bayesian interpretation. You can read more about it from here:
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* http://www.celiagreen.com/charlesmccreery/statistics/bayestutorial.pdf
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* (which is probably the only good online documentation for bayes theroy
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* no lie. Everything else just sucks ..)
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*
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* Bayes' Thereom suggests something like the following:
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* AC P(I|C) P(C) / P(I)
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*
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* However since P(I) is the same for every possibility of I, we can
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* completley ignore it giving just:
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* AC P(I|C) P(C)
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*
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* This greatly helps visualize how the parts of the expression are performed
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* there is essentially three, from right to left we perform the following:
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*
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* 1: P(C), the probability that a proposed correction C will stand on its
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* own. This is called the language model.
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*
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* 2: P(I|C), the probability that I would be used, when the programmer
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* really meant C. This is the error model.
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*
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* 3: AC, the control mechanisim, an enumerator if you will, one that
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* enumerates all feasible values of C, to determine the one that
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* gives the greatest probability score.
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*
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* In reality the requirement for a more complex expression involving
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* two seperate models is considerably a waste. But one must recognize
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* that P(C|I) is already conflating two factors. It's just much simpler
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* to seperate the two models and deal with them explicitaly. To properly
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* estimate P(C|I) you have to consider both the probability of C and
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* probability of the transposition from C to I. It's simply much more
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* cleaner, and direct to seperate the two factors.
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*
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* Research tells us that 80% to 95% of all spelling errors have an edit
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* distance no greater than one. Knowing this we can optimize for most
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* cases of mistakes without taking a performance hit. Which is what we
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* base longer edit distances off of. Opposed to the original method of
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* I had concieved of checking everything.
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*
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* A little information on additional algorithms used:
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*
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* Initially when I implemented this corrector, it was very slow.
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* Need I remind you this is essentially a brute force attack on strings,
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* and since every transformation requires dynamic memory allocations,
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* you can easily imagine where most of the runtime conflated. Yes
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* It went right to malloc. More than THREE MILLION malloc calls are
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* performed for an identifier about 16 bytes long. This was such a
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* shock to me. A forward allocator (or as some call it a bump-point
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* allocator, or just a memory pool) was implemented. To combat this.
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*
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* But of course even other factors were making it slow. Initially
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* this used a hashtable. And hashtables have a good constant lookup
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* time complexity. But the problem wasn't in the hashtable, it was
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* in the hashing (despite having one of the fastest hash functions
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* known). Remember those 3 million mallocs? Well for every malloc
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* there is also a hash. After 3 million hashes .. you start to get
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* very slow. To combat this I had suggested burst tries to Blub.
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* The next day he had implemented them. Sure enough this brought
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* down the runtime by a factor > 100%
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*
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* The trie initially was designed to work on all strings, but later it
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* became aparent that not only was this not a requirement. It was also
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* slowing down get/sets' for the trie. To fully understand, only
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* correct_alpha needs to be understood by the trie system, knowing this
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* We can combat the slowness using a very clever but evil optimization.
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* By Setting a fixed sized amount of branches for the trie using a
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* char-to-index map into the branches. We've complelty made the trie
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* accesses entierly constant in lookup time. No really, a lookup is
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* literally trie[str[0]] [str[1]] [2] .... .value.
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*
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*
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* Future Work (If we really need it)
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*
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* Currently we can only distinguish one source of error in the
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* language model we use. This could become an issue for identifiers
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* that have close colliding rates, e.g colate->coat yields collate.
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*
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* Currently the error model has been fairly trivial, the smaller the
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* edit distance the smaller the error. This usually causes some un-
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* expected problems. e.g reciet->recite yields recipt. For QuakeC
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* this could become a problem when lots of identifiers are involved.
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*
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* Our control mechanisim could use a limit, i.e limit the number of
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* sets of edits for distance X. This would also increase execution
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* speed considerably.
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*/
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#define CORRECT_POOL_SIZE (128*1024*1024)
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/*
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* A forward allcator for the corrector. This corrector requires a lot
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* of allocations. This forward allocator combats all those allocations
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* and speeds us up a little. It also saves us space in a way since each
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* allocation isn't wasting a little header space for when NOTRACK isn't
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* defined.
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*/
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static unsigned char **correct_pool_data = NULL;
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static unsigned char *correct_pool_this = NULL;
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static size_t correct_pool_addr = 0;
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static GMQCC_INLINE void correct_pool_new(void) {
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correct_pool_addr = 0;
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correct_pool_this = (unsigned char *)mem_a(CORRECT_POOL_SIZE);
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vec_push(correct_pool_data, correct_pool_this);
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}
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static GMQCC_INLINE void *correct_pool_alloc(size_t bytes) {
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void *data;
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if (correct_pool_addr + bytes>= CORRECT_POOL_SIZE)
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correct_pool_new();
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data = (void*)correct_pool_this;
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correct_pool_this += bytes;
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correct_pool_addr += bytes;
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return data;
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}
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static GMQCC_INLINE void correct_pool_delete(void) {
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size_t i;
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for (i = 0; i < vec_size(correct_pool_data); ++i)
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mem_d(correct_pool_data[i]);
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correct_pool_data = NULL;
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correct_pool_this = NULL;
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correct_pool_addr = 0;
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}
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static GMQCC_INLINE char *correct_pool_claim(const char *data) {
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char *claim = util_strdup(data);
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return claim;
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}
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/*
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* _ is valid in identifiers. I've yet to implement numerics however
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* because they're only valid after the first character is of a _, or
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* alpha character.
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*/
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static const char correct_alpha[] = "abcdefghijklmnopqrstuvwxyz"
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"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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"_"; /* TODO: Numbers ... */
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static const size_t correct_alpha_index[0x80] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 52,
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0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
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41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0
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};
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/*
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* A fast space efficent trie for a dictionary of identifiers. This is
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* faster than a hashtable for one reason. A hashtable itself may have
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* fast constant lookup time, but the hash itself must be very fast. We
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* have one of the fastest hash functions for strings, but if you do a
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* lost of hashing (which we do, almost 3 million hashes per identifier)
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* a hashtable becomes slow.
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*/
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correct_trie_t* correct_trie_new() {
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correct_trie_t *t = (correct_trie_t*)mem_a(sizeof(correct_trie_t));
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t->value = NULL;
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t->entries = NULL;
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return t;
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}
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void correct_trie_del_sub(correct_trie_t *t) {
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size_t i;
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if (!t->entries)
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return;
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for (i = 0; i < sizeof(correct_alpha)-1; ++i) {
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correct_trie_del_sub(&t->entries[i]);
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}
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mem_d(t->entries);
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}
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void correct_trie_del(correct_trie_t *t) {
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size_t i;
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if (t->entries) {
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for (i = 0; i < sizeof(correct_alpha)-1; ++i)
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correct_trie_del_sub(&t->entries[i]);
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mem_d(t->entries);
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}
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mem_d(t);
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}
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void* correct_trie_get(const correct_trie_t *t, const char *key) {
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const unsigned char *data = (const unsigned char*)key;
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while (*data) {
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if (!t->entries)
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return NULL;
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t = t->entries + correct_alpha_index[*data];
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++data;
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}
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return t->value;
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}
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void correct_trie_set(correct_trie_t *t, const char *key, void * const value) {
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const unsigned char *data = (const unsigned char*)key;
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while (*data) {
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if (!t->entries) {
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t->entries = (correct_trie_t*)mem_a(sizeof(correct_trie_t)*(sizeof(correct_alpha)-1));
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memset(t->entries, 0, sizeof(correct_trie_t)*(sizeof(correct_alpha)-1));
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}
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t = t->entries + correct_alpha_index[*data];
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++data;
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}
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t->value = value;
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}
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/*
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* Implementation of the corrector algorithm commences. A very efficent
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* brute-force attack (thanks to tries and mempool :-)).
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*/
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static GMQCC_INLINE size_t *correct_find(correct_trie_t *table, const char *word) {
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return (size_t*)correct_trie_get(table, word);
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}
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static GMQCC_INLINE bool correct_update(correct_trie_t* *table, const char *word) {
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size_t *data = correct_find(*table, word);
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if (!data)
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return false;
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(*data)++;
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return true;
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}
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void correct_add(correct_trie_t* table, size_t ***size, const char *ident) {
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size_t *data = NULL;
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const char *add = ident;
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if (!correct_update(&table, add)) {
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data = (size_t*)mem_a(sizeof(size_t));
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*data = 1;
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vec_push((*size), data);
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correct_trie_set(table, add, data);
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}
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}
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void correct_del(correct_trie_t* dictonary, size_t **data) {
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size_t i;
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const size_t vs = vec_size(data);
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for (i = 0; i < vs; i++)
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mem_d(data[i]);
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vec_free(data);
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correct_trie_del(dictonary);
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}
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/*
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* correcting logic for the following forms of transformations:
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* 1) deletion
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* 2) transposition
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* 3) alteration
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* 4) insertion
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*
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* These functions could take an additional size_t **size paramater
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* and store back the results of their new length in an array that
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* is the same as **array for the memcmp in correct_exists. I'm just
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* not able to figure out how to do that just yet. As my brain is
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* not in the mood to figure out that logic. This is a reminder to
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* do it, or for someone else to :-) correct_edit however would also
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* need to take a size_t ** to carry it along (would all the argument
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* overhead be worth it?)
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*/
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static size_t correct_deletion(const char *ident, char **array) {
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size_t itr = 0;
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const size_t len = strlen(ident);
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for (; itr < len; itr++) {
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char *a = (char*)correct_pool_alloc(len+1);
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memcpy(a, ident, itr);
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memcpy(a + itr, ident + itr + 1, len - itr);
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array[itr] = a;
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}
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return itr;
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}
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static size_t correct_transposition(const char *ident, char **array) {
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size_t itr = 0;
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const size_t len = strlen(ident);
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for (; itr < len - 1; itr++) {
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char tmp;
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char *a = (char*)correct_pool_alloc(len+1);
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memcpy(a, ident, len+1);
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tmp = a[itr];
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a[itr ] = a[itr+1];
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a[itr+1] = tmp;
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array[itr] = a;
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}
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return itr;
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}
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static size_t correct_alteration(const char *ident, char **array) {
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size_t itr = 0;
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size_t jtr = 0;
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size_t ktr = 0;
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const size_t len = strlen(ident);
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for (; itr < len; itr++) {
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for (jtr = 0; jtr < sizeof(correct_alpha)-1; jtr++, ktr++) {
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char *a = (char*)correct_pool_alloc(len+1);
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memcpy(a, ident, len+1);
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a[itr] = correct_alpha[jtr];
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array[ktr] = a;
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}
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}
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return ktr;
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}
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static size_t correct_insertion(const char *ident, char **array) {
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size_t itr = 0;
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size_t jtr = 0;
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const size_t len = strlen(ident);
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for (; itr <= len; itr++) {
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for (jtr = 0; jtr < sizeof(correct_alpha)-1; jtr++) {
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char *a = (char*)correct_pool_alloc(len+2);
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memcpy(a, ident, itr);
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memcpy(a + itr + 1, ident + itr, len - itr + 1);
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a[itr] = correct_alpha[jtr];
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array[itr * (sizeof(correct_alpha)-1) + jtr] = a;
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}
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}
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return (len+1)*(sizeof(correct_alpha)-1);
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}
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static GMQCC_INLINE size_t correct_size(const char *ident) {
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/*
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* deletion = len
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* transposition = len - 1
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* alteration = len * sizeof(correct_alpha)
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* insertion = (len + 1) * sizeof(correct_alpha)
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*/
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register size_t len = strlen(ident);
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return (len) + (len - 1) + (len * (sizeof(correct_alpha)-1)) + ((len + 1) * (sizeof(correct_alpha)-1));
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}
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static char **correct_edit(const char *ident) {
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size_t next;
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char **find = (char**)correct_pool_alloc(correct_size(ident) * sizeof(char*));
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if (!find)
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return NULL;
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next = correct_deletion (ident, find);
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next += correct_transposition(ident, find+next);
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next += correct_alteration (ident, find+next);
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/*****/ correct_insertion (ident, find+next);
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return find;
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}
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/*
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* We could use a hashtable but the space complexity isn't worth it
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* since we're only going to determine the "did you mean?" identifier
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* on error.
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*/
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static int correct_exist(char **array, size_t rows, char *ident) {
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size_t itr;
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/*
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* As an experiment I tried the following assembly for memcmp here:
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*
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* correct_cmp_loop:
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* incl %eax ; eax = LHS
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* incl %edx ; edx = LRS
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* cmpl %eax, %ebx ; ebx = &LHS[END_POS]
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*
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* jbe correct_cmp_eq
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* movb (%edx), %cl ; micro-optimized even on atoms :-)
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* cmpb %cl, (%eax) ; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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* jg correct_cmp_gt
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* jge correct_cmp_loop
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* ...
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*
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* Despite how much optimization went in to this, the speed was
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* being conflicted by the strlen(ident) used for &LHS[END_POS]
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* If we could eliminate the strlen with what I suggested on line
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* 311 ... we can accelerate this whole damn thing quite a bit.
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*
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* However there is still something we can do here that does give
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* us a little more speed. Although one more branch, we know for
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* sure there is at least one byte to compare, if that one byte
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* simply isn't the same we can skip the full check. Which means
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* we skip a whole strlen call.
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*/
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for (itr = 0; itr < rows; itr++) {
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if (!memcmp(array[itr], ident, strlen(ident)))
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return 1;
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}
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return 0;
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}
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static GMQCC_INLINE char **correct_known_resize(char **res, size_t *allocated, size_t size) {
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size_t oldallocated = *allocated;
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char **out;
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if (size < oldallocated)
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return res;
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out = correct_pool_alloc(sizeof(*res) * oldallocated + 32);
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memcpy(out, res, sizeof(*res) * oldallocated);
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|
|
*allocated += 32;
|
|
return out;
|
|
}
|
|
|
|
static char **correct_known(correction_t *corr, correct_trie_t* table, char **array, size_t rows, size_t *next) {
|
|
size_t itr = 0;
|
|
size_t jtr = 0;
|
|
size_t len = 0;
|
|
size_t row = 0;
|
|
size_t nxt = 8;
|
|
char **res = correct_pool_alloc(sizeof(char *) * nxt);
|
|
char **end = NULL;
|
|
|
|
for (; itr < rows; itr++) {
|
|
if (!array[itr][0])
|
|
continue;
|
|
if (vec_size(corr->edits) > itr+1)
|
|
end = corr->edits[itr+1];
|
|
else {
|
|
end = correct_edit(array[itr]);
|
|
vec_push(corr->edits, end);
|
|
}
|
|
row = correct_size(array[itr]);
|
|
|
|
for (jtr = 0; jtr < row; jtr++) {
|
|
if (correct_find(table, end[jtr]) && !correct_exist(res, len, end[jtr])) {
|
|
res = correct_known_resize(res, &nxt, len+1);
|
|
res[len++] = end[jtr];
|
|
}
|
|
}
|
|
}
|
|
|
|
*next = len;
|
|
return res;
|
|
}
|
|
|
|
static char *correct_maximum(correct_trie_t* table, char **array, size_t rows) {
|
|
char *str = NULL;
|
|
size_t *itm = NULL;
|
|
size_t itr = 0;
|
|
size_t top = 0;
|
|
|
|
for (; itr < rows; itr++) {
|
|
if ((itm = correct_find(table, array[itr])) && (*itm > top)) {
|
|
top = *itm;
|
|
str = array[itr];
|
|
}
|
|
}
|
|
|
|
return str;
|
|
}
|
|
|
|
/*
|
|
* This is the exposed interface:
|
|
* takes a table for the dictonary a vector of sizes (used for internal
|
|
* probability calculation), and an identifier to "correct".
|
|
*/
|
|
void correct_init(correction_t *c)
|
|
{
|
|
correct_pool_new();
|
|
c->edits = NULL;
|
|
}
|
|
|
|
void correct_free(correction_t *c)
|
|
{
|
|
vec_free(c->edits);
|
|
correct_pool_delete();
|
|
}
|
|
|
|
char *correct_str(correction_t *corr, correct_trie_t* table, const char *ident) {
|
|
char **e1 = NULL;
|
|
char **e2 = NULL;
|
|
char *e1ident = NULL;
|
|
char *e2ident = NULL;
|
|
size_t e1rows = 0;
|
|
size_t e2rows = 0;
|
|
|
|
/* needs to be allocated for free later */
|
|
if (correct_find(table, ident))
|
|
return correct_pool_claim(ident);
|
|
|
|
if ((e1rows = correct_size(ident))) {
|
|
if (vec_size(corr->edits) > 0)
|
|
e1 = corr->edits[0];
|
|
else {
|
|
e1 = correct_edit(ident);
|
|
vec_push(corr->edits, e1);
|
|
}
|
|
|
|
if ((e1ident = correct_maximum(table, e1, e1rows)))
|
|
return correct_pool_claim(e1ident);
|
|
}
|
|
|
|
e2 = correct_known(corr, table, e1, e1rows, &e2rows);
|
|
if (e2rows && ((e2ident = correct_maximum(table, e2, e2rows))))
|
|
return correct_pool_claim(e2ident);
|
|
|
|
|
|
return util_strdup(ident);
|
|
}
|