#include "gmqcc.h" /* * GMQCC does a lot of allocations on shortly lived objects all of which * call down to malloc/free internally. The overhead involved with these * allocations makes GMQCC slow. To combat this, a special allocator was * in need. This is an implementation of a user-space buddy allocator * that sits ontop of malloc/free. I'd like to thank Lee Salzman for * guiding me in the right direction for designing this. */ #define GMQCC_MEM_USED 0xEDCA10A1EDCA10A1 #define GMQCC_MEM_FREE 0xEEF8EEF8EEF8EEF8 #define GMQCC_MEM_CORE 0x00000000000000AA #define GMQCC_MEM_BSL -1 #define GMQCC_MEM_BSR 1 typedef unsigned long int mem_addr; static void *mem_heap = NULL; static size_t mem_look = 0; /* lookup table offset */ static size_t mem_size = 0; /* heap size */ /* read or write to heap */ #define GMQCC_MEM_WRITEHEAP(OFFSET, TYPE, VALUE) *((TYPE *) ((unsigned char*)mem_heap + (OFFSET))) = (VALUE) #define GMQCC_MEM_READHEAP (OFFSET, TYPE) ((TYPE)*((TYPE *)(((unsigned char*)mem_heap + (OFFSET))))) /* read of write first block to heap */ #define GMQCC_MEM_WRITEFBA(SIZE, ADDR) GMQCC_MEM_WRITEHEAP(mem_look + (SIZE) * sizeof(mem_addr), mem_addr, ADDR) #define GMQCC_MEM_READFBA(SIZE) GMQCC_MEM_READHEAP (mem_look + (SIZE) * sizeof(mem_addr), ADDR) /* read and write block sizes from heap */ #define GMQCC_MEM_WRITEBS(ADDR, SIZE) GMQCC_MEM_WRITEHEAP(ADDR, mem_addr, (SIZE)) #define GMQCC_MEM_READBS(ADDR) GMQCC_MEM_READHEAP (ADDR, mem_addr); /* * Getting address of previous/following siblings, as well as * setting address of previous/following siblings. */ #define GMQCC_MEM_GETADDROFPS(ADDR) GMQCC_MEM_READHEAP ((ADDR) + 2 * sizeof(mem_addr), mem_addr) #define GMQCC_MEM_GETADDROFFS(ADDR) GMQCC_MEM_READHEAP ((ADDR) + 3 * sizeof(mem_addr), mem_addr) #define GMQCC_MEM_SETADDROFPS(ADDR,V) GMQCC_MEM_WRITEHEAP((ADDR) + 2 * sizeof(mem_addr), mem_addr, V) #define GMQCC_MEM_SETADDROFFS(ADDR,V) GMQCC_MEM_WRITEHEAP((ADDR) + 3 * sizeof(mem_addr), mem_addr, V) /* Marking blocks as used or free */ #define GMQCC_MEM_MARKUSED(ADDR) GMQCC_MEM_WRITEHEAP((ADDR) + 1 * sizeof(mem_addr), mem_addr, GMQCC_MEM_USED) #define GMQCC_MEM_MARKFREE(ADDR) GMQCC_MEM_WRITEHEAP((ADDR) + 1 * sizeof(mem_addr), mem_addr, GMQCC_MEM_FREE) static void mem_init_table(size_t size) { size_t i; mem_look = 8 * ((mem_addr)1 << (size - 1)) + sizeof(mem_addr); GMQCC_MEM_WRITEHEAP(0, mem_addr, mem_look); GMQCC_MEM_WRITEHEAP(mem_look, mem_addr, size); /* write pointers to first free bock of said size */ for (i = 1; i < size; i++) GMQCC_MEM_WRITEHEAP(mem_look + sizeof(mem_addr) * i, mem_addr, 0); GMQCC_MEM_WRITEHEAP(mem_look + sizeof(mem_addr) * size, mem_addr, sizeof(mem_addr)); GMQCC_MEM_WRITEHEAP(sizeof(mem_addr), mem_addr, size); GMQCC_MEM_MARKFREE (sizeof(mem_addr) << 1); GMQCC_MEM_WRITEHEAP(sizeof(mem_addr) * 3, mem_addr, 0); GMQCC_MEM_WRITEHEAP(sizeof(mem_addr) * 4, mem_addr, 0); } /* get needed block size */ static size_t mem_getnbs(const size_t need) { size_t b = 8; size_t s = 1; while (need > b) { b >>= 1; s ++; } return s; } void mem_init(size_t size) { size_t alloc = 0; size_t count = 1; size_t block = 1; if (!(mem_heap = malloc(size))) abort(); memset(mem_heap, GMQCC_MEM_CORE, size); mem_size = size; alloc = size - (2 * sizeof(mem_addr)); while (alloc + sizeof(mem_addr) > 8 * block) { alloc -= sizeof(mem_addr); block <<= 1; count ++; } /* over shot ? */ block >>= 1; count --; mem_init_table(count); } /* doesn't get any simpler :-) */ void mem_destroy() { free(mem_heap); mem_heap = NULL; } void *mem_alloc(size_t amount) { size_t need = amount + 4 * sizeof(mem_addr); size_t size = mem_getnbs (need); mem_addr block = mem_allocblock(size); if (!block) return NULL; return mem_heap + block + 4 * sizeof(mem_addr); }