; these are builtin functions FUNCTION: makevectors, $1 FUNCTION: setorigin, $2 FUNCTION: setmodel, $3 FUNCTION: setsize, $4 FUNCTION: break, $6 FUNCTION: random, $7 FUNCTION: sound, $8 FUNCTION: normalize, $9 FUNCTION: error, $10 FUNCTION: objerror, $11 FUNCTION: vlen, $12 FUNCTION: vectoyaw, $13 FUNCTION: spawn, $14 FUNCTION: remove, $15 FUNCTION: traceline, $16 FUNCTION: find, $18 FUNCTION: precache_sound, $19 FUNCTION: precache_model, $20 FUNCTION: findradius, $22 FUNCTION: dprint, $25 FUNCTION: ftos, $26 FUNCTION: vtos, $27 FUNCTION: coredump, $28 FUNCTION: traceon, $29 FUNCTION: traceoff, $30 FUNCTION: eprint, $31 FUNCTION: walkmove, $32 FUNCTION: droptofloor, $34 FUNCTION: lightstyle, $35 FUNCTION: rint, $36 FUNCTION: floor, $37 FUNCTION: ceil, $38 FUNCTION: checkbottom, $40 FUNCTION: pointcontents, $41 FUNCTION: fabs, $43 FUNCTION: cvar, $45 FUNCTION: localcmd, $46 FUNCTION: nextent, $47 FUNCTION: particle, $48 FUNCTION: ChangeYaw, $49 FUNCTION: vectoangles, $51 FUNCTION: vectoangles2, $51 FUNCTION: sin, $60 FUNCTION: cos, $61 FUNCTION: sqrt, $62 FUNCTION: changepitch, $63 FUNCTION: tracetoss, $64 FUNCTION: etos, $65 FUNCTION: precache_file, $68 FUNCTION: makestatic, $69 FUNCTION: cvar_set, $72 FUNCTION: ambientsound, $74 FUNCTION: precache_model2,$75 FUNCTION: precache_sound2,$76 FUNCTION: precache_file2, $77 FUNCTION: stof, $81 FUNCTION: tracebox, $90 FUNCTION: randomvec, $91 FUNCTION: getlight, $92 FUNCTION: getlight2, $92 FUNCTION: registercvar, $93 FUNCTION: min, $94 FUNCTION: max, $95 FUNCTION: bound, $96 FUNCTION: pow, $97 FUNCTION: findfloat, $98 FUNCTION: checkextension, $99 ; constants test VECTOR: dude1, -1, +2, 38865.444 FLOAT: dude2, 1 STRING: "hello world"