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Make it compile as C++ code.
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parent
53e9ed0d96
commit
e7d81937ae
1 changed files with 6 additions and 5 deletions
11
fold.c
11
fold.c
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@ -52,6 +52,7 @@ typedef union {
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} sfloat_cast_t;
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typedef enum {
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SFLOAT_NOEXCEPT = 0,
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SFLOAT_INVALID = 1,
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SFLOAT_DIVBYZERO = 4,
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SFLOAT_OVERFLOW = 8,
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@ -123,7 +124,7 @@ typedef struct {
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(((((A) >> 22) & 0x1FF) == 0x1FE) && ((A) & 0x003FFFFF))
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/* Raise exception */
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#define SFLOAT_RAISE(STATE, FLAGS) \
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((STATE)->exceptionflags |= (FLAGS))
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((STATE)->exceptionflags = (sfloat_exceptionflags_t)((STATE)->exceptionflags | (FLAGS)))
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/*
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* Shifts `A' right `COUNT' bits. Non-zero bits are stored in LSB. Size
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* sets the arbitrarly-large limit.
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@ -493,7 +494,7 @@ static GMQCC_INLINE void sfloat_check(lex_ctx_t ctx, sfloat_state_t *state, cons
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}
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static GMQCC_INLINE void sfloat_init(sfloat_state_t *state) {
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state->exceptionflags = 0;
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state->exceptionflags = SFLOAT_NOEXCEPT;
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state->roundingmode = FOLD_ROUNDING;
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state->tiny = FOLD_TINYNESS;
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}
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@ -560,11 +561,11 @@ static GMQCC_INLINE void vec3_soft_eval(vec3_soft_state_t *state,
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vec3_soft_t sa = vec3_soft_convert(a);
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vec3_soft_t sb = vec3_soft_convert(b);
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callback(&state->state[0], sa.x.s, sb.x.s);
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if (vec3_soft_exception(state, 0)) state->faults |= VEC_COMP_X;
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if (vec3_soft_exception(state, 0)) state->faults = (vec3_comp_t)(state->faults | VEC_COMP_X);
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callback(&state->state[1], sa.y.s, sb.y.s);
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if (vec3_soft_exception(state, 1)) state->faults |= VEC_COMP_Y;
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if (vec3_soft_exception(state, 1)) state->faults = (vec3_comp_t)(state->faults | VEC_COMP_Y);
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callback(&state->state[2], sa.z.s, sb.z.s);
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if (vec3_soft_exception(state, 2)) state->faults |= VEC_COMP_Z;
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if (vec3_soft_exception(state, 2)) state->faults = (vec3_comp_t)(state->faults | VEC_COMP_Z);
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}
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static GMQCC_INLINE void vec3_check_except(vec3_t a,
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