diff --git a/util.c b/util.c index f8c5982..6a701e4 100644 --- a/util.c +++ b/util.c @@ -32,7 +32,7 @@ * each translation unit, causing all these strings to be duplicated * for every .c file it was included into. This method culls back on * it. This is a 'utility' function because the executor also depends - * on this for dissasembled bytecode. + * on this for disassembled byte-code. */ const char *util_instr_str[VINSTR_END] = { "DONE", "MUL_F", "MUL_V", "MUL_FV", @@ -148,7 +148,7 @@ void util_endianswap(void *_data, size_t length, unsigned int typesize) { * well as (but not limited to the idea of reflected versions) where the final register * value becomes reversed, and finally weather the value itself is used to XOR the final * register value. AS such you can already imagine how painfully annoying CRCs are, - * of course we stand to target Quake, which expects it's certian set of rules for proper + * of course we stand to target Quake, which expects it's certain set of rules for proper * calculation of a CRC. * * In most traditional CRC algorithms on uses a reflected table driven method where a value @@ -201,7 +201,7 @@ uint16_t util_crc16(uint16_t current, const char *k, size_t len) { h = util_crc16_table[(h>>8)^((unsigned char)*k)]^(h<<8); return h; } -/* Reflective Varation (for reference) */ +/* Reflective Variation (for reference) */ #if 0 uint16_t util_crc16(const char *k, int len, const short clamp) { register uint16_t h= (uint16_t)0xFFFFFFFF; @@ -212,8 +212,8 @@ uint16_t util_crc16(const char *k, int len, const short clamp) { #endif /* - * modifier is the match to make and the transpsition from it, while add is the upper-value that determines the - * transposion from uppercase to lower case. + * modifier is the match to make and the transposition from it, while add is the upper-value that determines the + * transposition from uppercase to lower case. */ static GMQCC_INLINE size_t util_strtransform(const char *in, char *out, size_t outsz, const char *mod, int add) { size_t sz = 1; @@ -250,7 +250,7 @@ int util_vasprintf(char **dat, const char *fmt, va_list args) { char *tmp = NULL; /* - * For visuals tido _vsnprintf doesn't tell you the length of a + * For visual studio _vsnprintf doesn't tell you the length of a * formatted string if it overflows. However there is a MSVC * intrinsic (which is documented wrong) called _vcsprintf which * will return the required amount to allocate. @@ -271,9 +271,9 @@ int util_vasprintf(char **dat, const char *fmt, va_list args) { return len; #else /* - * For everything else we have a decent conformint vsnprintf that + * For everything else we have a decent conforming vsnprintf that * returns the number of bytes needed. We give it a try though on - * a short buffer, since efficently speaking, it could be nice to + * a short buffer, since efficiently speaking, it could be nice to * above a second vsnprintf call. */ char buf[128]; @@ -311,8 +311,8 @@ int util_asprintf(char **ret, const char *fmt, ...) { /* * These are various re-implementations (wrapping the real ones) of - * string functions that MSVC consideres unsafe. We wrap these up and - * use the safe varations on MSVC. + * string functions that MSVC considers unsafe. We wrap these up and + * use the safe variations on MSVC. */ #ifdef _MSC_VER static char **util_strerror_allocated() {