value position allocation, fixing a possible endless loop in ir_values_overlap

This commit is contained in:
Wolfgang (Blub) Bumiller 2012-06-25 16:06:01 +02:00
parent db7b9a4f96
commit 214c063b3f
2 changed files with 128 additions and 6 deletions

130
ir.c
View file

@ -438,7 +438,8 @@ ir_value* ir_value_out(ir_function *owner, const char *name, int storetype, int
void ir_value_delete(ir_value* self)
{
mem_d((void*)self->name);
if (self->name)
mem_d((void*)self->name);
if (self->isconst)
{
if (self->vtype == TYPE_STRING)
@ -661,7 +662,7 @@ bool ir_value_life_merge_into(ir_value *self, const ir_value *other)
return true;
}
bool ir_values_overlap(ir_value *a, ir_value *b)
bool ir_values_overlap(const ir_value *a, const ir_value *b)
{
/* For any life entry in A see if it overlaps with
* any life entry in B.
@ -700,7 +701,7 @@ bool ir_values_overlap(ir_value *a, ir_value *b)
* one entry is earlier than the other
* that earlier entry will be moved forward
*/
if (la->end < lb->end)
if (la->start < lb->start)
{
/* order: A B, move A forward
* check if we hit the end with A
@ -708,7 +709,7 @@ bool ir_values_overlap(ir_value *a, ir_value *b)
if (++la == enda)
break;
}
else if (lb->end < la->end)
else if (lb->start < la->start)
{
/* order: B A, move B forward
* check if we hit the end with B
@ -1500,9 +1501,128 @@ bool ir_function_calculate_liferanges(ir_function *self)
* we can allocate their global-positions.
* This is the counterpart to register-allocation in register machines.
*/
typedef struct {
MEM_VECTOR_MAKE(ir_value*, locals);
MEM_VECTOR_MAKE(size_t, sizes);
MEM_VECTOR_MAKE(size_t, positions);
} function_allocator;
MEM_VEC_FUNCTIONS(function_allocator, ir_value*, locals)
MEM_VEC_FUNCTIONS(function_allocator, size_t, sizes)
MEM_VEC_FUNCTIONS(function_allocator, size_t, positions)
static bool function_allocator_alloc(function_allocator *alloc, const ir_value *var)
{
ir_value *slot;
size_t vsize = 1;
slot = ir_value_var("reg", store_global, var->vtype);
if (!slot)
return false;
if (slot->vtype == TYPE_VECTOR || slot->vtype == TYPE_VARIANT)
vsize = 3;
if (!ir_value_life_merge_into(slot, var))
goto localerror;
if (!function_allocator_locals_add(alloc, slot))
goto localerror;
if (!function_allocator_sizes_add(alloc, vsize))
goto localerror;
return true;
localerror:
ir_value_delete(slot);
return false;
}
bool ir_function_allocate_locals(ir_function *self)
{
return true;
size_t i, a;
bool retval = true;
size_t pos;
ir_value *slot;
const ir_value *v;
function_allocator alloc;
MEM_VECTOR_INIT(&alloc, locals);
MEM_VECTOR_INIT(&alloc, sizes);
MEM_VECTOR_INIT(&alloc, positions);
for (i = 0; i < self->locals_count; ++i)
{
if (!function_allocator_alloc(&alloc, self->locals[i]))
goto error;
}
/* Allocate a slot for any value that still exists */
for (i = 0; i < self->values_count; ++i)
{
v = self->values[i];
if (!v->life_count)
continue;
for (a = 0; a < alloc.locals_count; ++a)
{
slot = alloc.locals[a];
if (ir_values_overlap(v, slot)) {
printf("over\n");
continue;
}
printf("not\n");
if (!ir_value_life_merge_into(slot, v))
goto error;
/* adjust size for this slot */
if (v->vtype == TYPE_VECTOR || v->vtype == TYPE_VARIANT)
alloc.sizes[a] = 3;
self->values[i]->code.slot = a;
break;
}
if (a >= alloc.locals_count) {
self->values[i]->code.slot = alloc.locals_count;
if (!function_allocator_alloc(&alloc, v))
goto error;
}
}
/* Adjust slot positions based on sizes */
if (!function_allocator_positions_add(&alloc, 0))
goto error;
for (i = 1; i < alloc.sizes_count; ++i)
{
pos = alloc.positions[i-1] + alloc.sizes[i-1];
if (!function_allocator_positions_add(&alloc, pos))
goto error;
}
/* Take over the actual slot positions */
for (i = 0; i < self->values_count; ++i)
self->values[i]->code.slot = alloc.positions[self->values[i]->code.slot];
for (i = 0; i < self->values_count; ++i)
printf("Value %s at slot %i\n", self->values[i]->name,
self->values[i]->code.slot);
goto cleanup;
error:
retval = false;
cleanup:
for (i = 0; i < alloc.locals_count; ++i)
ir_value_delete(alloc.locals[i]);
MEM_VECTOR_CLEAR(&alloc, locals);
MEM_VECTOR_CLEAR(&alloc, sizes);
MEM_VECTOR_CLEAR(&alloc, positions);
return retval;
}
/* Get information about which operand

4
ir.h
View file

@ -58,6 +58,8 @@ typedef struct ir_value_s {
struct {
int32_t globaladdr;
int32_t name;
/* filled by the local-allocator */
int32_t slot;
} code;
/* For the temp allocator */
@ -93,7 +95,7 @@ bool ir_value_life_merge_into(ir_value*, const ir_value*);
/* check if a value lives at a specific point */
bool ir_value_lives(ir_value*, size_t);
/* check if the life-range of 2 values overlaps */
bool ir_values_overlap(ir_value*, ir_value*);
bool ir_values_overlap(const ir_value*, const ir_value*);
void ir_value_dump(ir_value*, int (*oprintf)(const char*,...));
void ir_value_dump_life(ir_value *self, int (*oprintf)(const char*,...));