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value position allocation, fixing a possible endless loop in ir_values_overlap
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parent
db7b9a4f96
commit
214c063b3f
2 changed files with 128 additions and 6 deletions
130
ir.c
130
ir.c
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@ -438,7 +438,8 @@ ir_value* ir_value_out(ir_function *owner, const char *name, int storetype, int
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void ir_value_delete(ir_value* self)
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{
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mem_d((void*)self->name);
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if (self->name)
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mem_d((void*)self->name);
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if (self->isconst)
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{
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if (self->vtype == TYPE_STRING)
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@ -661,7 +662,7 @@ bool ir_value_life_merge_into(ir_value *self, const ir_value *other)
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return true;
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}
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bool ir_values_overlap(ir_value *a, ir_value *b)
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bool ir_values_overlap(const ir_value *a, const ir_value *b)
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{
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/* For any life entry in A see if it overlaps with
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* any life entry in B.
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@ -700,7 +701,7 @@ bool ir_values_overlap(ir_value *a, ir_value *b)
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* one entry is earlier than the other
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* that earlier entry will be moved forward
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*/
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if (la->end < lb->end)
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if (la->start < lb->start)
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{
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/* order: A B, move A forward
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* check if we hit the end with A
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@ -708,7 +709,7 @@ bool ir_values_overlap(ir_value *a, ir_value *b)
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if (++la == enda)
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break;
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}
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else if (lb->end < la->end)
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else if (lb->start < la->start)
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{
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/* order: B A, move B forward
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* check if we hit the end with B
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@ -1500,9 +1501,128 @@ bool ir_function_calculate_liferanges(ir_function *self)
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* we can allocate their global-positions.
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* This is the counterpart to register-allocation in register machines.
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*/
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typedef struct {
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MEM_VECTOR_MAKE(ir_value*, locals);
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MEM_VECTOR_MAKE(size_t, sizes);
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MEM_VECTOR_MAKE(size_t, positions);
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} function_allocator;
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MEM_VEC_FUNCTIONS(function_allocator, ir_value*, locals)
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MEM_VEC_FUNCTIONS(function_allocator, size_t, sizes)
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MEM_VEC_FUNCTIONS(function_allocator, size_t, positions)
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static bool function_allocator_alloc(function_allocator *alloc, const ir_value *var)
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{
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ir_value *slot;
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size_t vsize = 1;
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slot = ir_value_var("reg", store_global, var->vtype);
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if (!slot)
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return false;
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if (slot->vtype == TYPE_VECTOR || slot->vtype == TYPE_VARIANT)
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vsize = 3;
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if (!ir_value_life_merge_into(slot, var))
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goto localerror;
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if (!function_allocator_locals_add(alloc, slot))
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goto localerror;
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if (!function_allocator_sizes_add(alloc, vsize))
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goto localerror;
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return true;
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localerror:
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ir_value_delete(slot);
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return false;
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}
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bool ir_function_allocate_locals(ir_function *self)
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{
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return true;
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size_t i, a;
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bool retval = true;
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size_t pos;
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ir_value *slot;
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const ir_value *v;
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function_allocator alloc;
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MEM_VECTOR_INIT(&alloc, locals);
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MEM_VECTOR_INIT(&alloc, sizes);
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MEM_VECTOR_INIT(&alloc, positions);
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for (i = 0; i < self->locals_count; ++i)
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{
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if (!function_allocator_alloc(&alloc, self->locals[i]))
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goto error;
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}
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/* Allocate a slot for any value that still exists */
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for (i = 0; i < self->values_count; ++i)
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{
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v = self->values[i];
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if (!v->life_count)
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continue;
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for (a = 0; a < alloc.locals_count; ++a)
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{
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slot = alloc.locals[a];
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if (ir_values_overlap(v, slot)) {
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printf("over\n");
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continue;
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}
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printf("not\n");
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if (!ir_value_life_merge_into(slot, v))
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goto error;
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/* adjust size for this slot */
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if (v->vtype == TYPE_VECTOR || v->vtype == TYPE_VARIANT)
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alloc.sizes[a] = 3;
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self->values[i]->code.slot = a;
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break;
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}
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if (a >= alloc.locals_count) {
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self->values[i]->code.slot = alloc.locals_count;
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if (!function_allocator_alloc(&alloc, v))
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goto error;
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}
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}
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/* Adjust slot positions based on sizes */
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if (!function_allocator_positions_add(&alloc, 0))
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goto error;
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for (i = 1; i < alloc.sizes_count; ++i)
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{
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pos = alloc.positions[i-1] + alloc.sizes[i-1];
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if (!function_allocator_positions_add(&alloc, pos))
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goto error;
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}
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/* Take over the actual slot positions */
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for (i = 0; i < self->values_count; ++i)
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self->values[i]->code.slot = alloc.positions[self->values[i]->code.slot];
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for (i = 0; i < self->values_count; ++i)
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printf("Value %s at slot %i\n", self->values[i]->name,
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self->values[i]->code.slot);
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goto cleanup;
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error:
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retval = false;
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cleanup:
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for (i = 0; i < alloc.locals_count; ++i)
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ir_value_delete(alloc.locals[i]);
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MEM_VECTOR_CLEAR(&alloc, locals);
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MEM_VECTOR_CLEAR(&alloc, sizes);
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MEM_VECTOR_CLEAR(&alloc, positions);
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return retval;
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}
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/* Get information about which operand
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4
ir.h
4
ir.h
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@ -58,6 +58,8 @@ typedef struct ir_value_s {
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struct {
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int32_t globaladdr;
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int32_t name;
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/* filled by the local-allocator */
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int32_t slot;
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} code;
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/* For the temp allocator */
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@ -93,7 +95,7 @@ bool ir_value_life_merge_into(ir_value*, const ir_value*);
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/* check if a value lives at a specific point */
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bool ir_value_lives(ir_value*, size_t);
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/* check if the life-range of 2 values overlaps */
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bool ir_values_overlap(ir_value*, ir_value*);
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bool ir_values_overlap(const ir_value*, const ir_value*);
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void ir_value_dump(ir_value*, int (*oprintf)(const char*,...));
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void ir_value_dump_life(ir_value *self, int (*oprintf)(const char*,...));
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