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add "output" and "mesh" commands to be more like zmodel
git-svn-id: svn://svn.icculus.org/twilight/trunk/dpmodel@8814 d7cf8633-e32d-0410-b094-e92efae38249
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1 changed files with 6 additions and 1 deletions
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@ -1857,7 +1857,10 @@ int sc_scene(void)
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{
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c = gettoken();
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if (!strcmp(c, "fps"))
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{
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sceneframerate = atoi(gettoken());
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c = gettoken(); // either "noloop", or our newline
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}
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else
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sceneframerate = 10;
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if (sceneframerate)
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@ -1891,11 +1894,13 @@ sccommand sc_commands[] =
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{
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{"attachment", sc_attachment},
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{"outputdir", sc_outputdir},
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{"model", sc_model},
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{"texturedir", sc_texturedir},
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{"output", sc_model},
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{"model", sc_model},
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{"origin", sc_origin},
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{"rotate", sc_rotate},
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{"scale", sc_scale},
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{"mesh", sc_scene},
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{"scene", sc_scene},
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{"invert", sc_invert},
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{"#", sc_comment},
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