cnq3/code/unix/unix_shared.cpp

274 lines
5.8 KiB
C++

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#include <stdio.h>
#include <dirent.h>
#include <unistd.h>
#include <sys/mman.h>
#include <sys/time.h>
#include <pwd.h>
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
// Used to determine where to store user-specific files
static char homePath[MAX_OSPATH];
int Sys_Milliseconds()
{
static int sys_timeBase = 0;
struct timeval tv;
gettimeofday( &tv, NULL );
if (!sys_timeBase) {
sys_timeBase = tv.tv_sec;
return tv.tv_usec/1000;
}
return ((tv.tv_sec - sys_timeBase)*1000 + tv.tv_usec/1000);
}
void Sys_Mkdir( const char* path )
{
mkdir( path, 0777 );
}
#define MAX_FOUND_FILES 0x1000
// bk001129 - new in 1.26
static void Sys_ListFilteredFiles( const char *basedir, const char *subdirs, const char *filter, char **list, int *numfiles ) {
char search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
char filename[MAX_OSPATH];
DIR *fdir;
struct dirent *d;
struct stat st;
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
return;
}
if (strlen(subdirs)) {
Com_sprintf( search, sizeof(search), "%s/%s", basedir, subdirs );
}
else {
Com_sprintf( search, sizeof(search), "%s", basedir );
}
if ((fdir = opendir(search)) == NULL) {
return;
}
while ((d = readdir(fdir)) != NULL) {
Com_sprintf(filename, sizeof(filename), "%s/%s", search, d->d_name);
if (stat(filename, &st) == -1)
continue;
if (st.st_mode & S_IFDIR) {
if (Q_stricmp(d->d_name, ".") && Q_stricmp(d->d_name, "..")) {
if (strlen(subdirs)) {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s/%s", subdirs, d->d_name);
}
else {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", d->d_name);
}
Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
}
}
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
break;
}
Com_sprintf( filename, sizeof(filename), "%s/%s", subdirs, d->d_name );
if (!Com_FilterPath( filter, filename ))
continue;
list[ *numfiles ] = CopyString( filename );
(*numfiles)++;
}
closedir(fdir);
}
char **Sys_ListFiles( const char *directory, const char *extension, const char *filter, int *numfiles, qboolean wantsubs )
{
struct dirent *d;
DIR *fdir;
qboolean dironly = wantsubs;
char search[MAX_OSPATH];
int nfiles;
char **listCopy;
char *list[MAX_FOUND_FILES];
int i;
struct stat st;
int extLen;
if (filter) {
nfiles = 0;
Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
list[ nfiles ] = NULL;
*numfiles = nfiles;
if (!nfiles)
return NULL;
listCopy = (char**)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
return listCopy;
}
if ( !extension)
extension = "";
if ( extension[0] == '/' && extension[1] == 0 ) {
extension = "";
dironly = qtrue;
}
extLen = strlen( extension );
// search
nfiles = 0;
if ((fdir = opendir(directory)) == NULL) {
*numfiles = 0;
return NULL;
}
while ((d = readdir(fdir)) != NULL) {
Com_sprintf(search, sizeof(search), "%s/%s", directory, d->d_name);
if (stat(search, &st) == -1)
continue;
if ((dironly && !(st.st_mode & S_IFDIR)) ||
(!dironly && (st.st_mode & S_IFDIR)))
continue;
if (*extension) {
if ( strlen( d->d_name ) < strlen( extension ) ||
Q_stricmp(
d->d_name + strlen( d->d_name ) - strlen( extension ),
extension ) ) {
continue; // didn't match
}
}
if ( nfiles == MAX_FOUND_FILES - 1 )
break;
list[ nfiles ] = CopyString( d->d_name );
nfiles++;
}
list[ nfiles ] = NULL;
closedir(fdir);
// return a copy of the list
*numfiles = nfiles;
if ( !nfiles ) {
return NULL;
}
listCopy = (char**)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
return listCopy;
}
void Sys_FreeFileList( char **list ) {
int i;
if ( !list ) {
return;
}
for ( i = 0 ; list[i] ; i++ ) {
Z_Free( list[i] );
}
Z_Free( list );
}
const char* Sys_Cwd()
{
static char cwd[MAX_OSPATH];
getcwd( cwd, sizeof( cwd ) - 1 );
cwd[MAX_OSPATH-1] = 0;
return cwd;
}
const char* Sys_DefaultHomePath()
{
if (*homePath)
return homePath;
const char* p;
if (p = getenv("HOME")) {
Q_strncpyz(homePath, p, sizeof(homePath));
#ifdef MACOS_X
Q_strcat(homePath, sizeof(homePath), "/Library/Application Support/Quake3");
#else
Q_strcat(homePath, sizeof(homePath), "/.q3a");
#endif
if (mkdir(homePath, 0777)) {
if (errno != EEXIST)
Sys_Error("Unable to create directory \"%s\", error is %s(%d)\n", homePath, strerror(errno), errno);
}
return homePath;
}
return ""; // assume current dir
}
void Sys_ShowConsole( int visLevel, qboolean quitOnClose )
{
}
const char* Sys_GetCurrentUser()
{
const struct passwd* p;
if (!(p = getpwuid(getuid())))
return "player";
return p->pw_name;
}