cnq3/code/win32
2019-09-25 05:25:59 +02:00
..
client.manifest disabled DPI scaling on the Windows client 2017-11-29 18:29:23 +01:00
client_manifest.txt disabled DPI scaling on the Windows client 2017-11-29 18:29:23 +01:00
cpma.ico import from cnq3 1.47 2016-12-17 20:43:04 -08:00
glw_win.h removed r_stencilbits r_depthbits r_colorbits r_texturebits r_ext_compressed_textures 2017-06-22 09:41:36 +02:00
icon2.ico import from cnq3 1.47 2016-12-17 20:43:04 -08:00
resource.h import from cnq3 1.47 2016-12-17 20:43:04 -08:00
win_exception.cpp added copyright notices to important new files 2019-09-25 05:14:58 +02:00
win_glimp.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
win_help.h improved multi-monitor support 2019-02-20 20:52:34 +01:00
win_input.cpp fixed mouse cursor clipping on Windows 2018-12-07 21:28:22 +01:00
win_local.h added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
win_main.cpp improved multi-monitor support 2019-02-20 20:52:34 +01:00
win_shared.cpp reduced CPU usage in the client 2017-12-27 05:43:28 +01:00
win_snd.cpp match alerts cgame extension and s_autoMute for Windows 2017-11-07 06:17:28 +01:00
win_syscon.cpp on Windows, a fatal error will move the early console window to the foreground 2018-01-16 03:02:59 +01:00
win_wndproc.cpp improved multi-monitor support 2019-02-20 20:52:34 +01:00
windows.h merge the new build system 2016-12-29 20:13:59 -08:00
winquake.rc import from cnq3 1.47 2016-12-17 20:43:04 -08:00
winquake.res import from cnq3 1.47 2016-12-17 20:43:04 -08:00