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myT d449e35e2d simplified the code implementing Sys_GetProcessorId (and removed the inline asm) 2016-12-31 02:16:36 +01:00
build added pre-generated VC++ 2013 project files and a makefile for Linux 2016-12-31 02:11:22 +01:00
code simplified the code implementing Sys_GetProcessorId (and removed the inline asm) 2016-12-31 02:16:36 +01:00
.gitignore using the QUAKE3DIR env var to locate the output/debug directory 2016-12-30 23:50:10 +01:00
COPYING.txt import from cnq3 1.47 2016-12-17 20:43:04 -08:00
changelog.txt repair some strange quality regressions in the renderer source, as well as what looks like some half-merged pmx pieces. add glext for win32 platforms. NOTE: vc has poisoned a bunch of files with CRLF endings, because apparently you're not allowed to have those work properly in vs2013 and later, sigh 2016-12-18 03:05:45 -08:00
cross-make-mingw.sh import from cnq3 1.47 2016-12-17 20:43:04 -08:00
id-readme.txt import from cnq3 1.47 2016-12-17 20:43:04 -08:00
ioq3-changelog.txt import from cnq3 1.47 2016-12-17 20:43:04 -08:00