cnq3/code
myT ca9757082f r_colorMipLevels disables MSAA when centroid sampling would be used
this is because it would draw (parts of) geometric edges with different colors and that makes visual inspections annoying
also, final MSAA sample counts are always reported by GL3 and GL2 now
2020-02-05 03:43:19 +01:00
..
botlib added FreeBSD support 2020-01-06 01:04:16 +01:00
client added FreeBSD support 2020-01-06 01:04:16 +01:00
glew added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
libjpeg-turbo switch from jpeg6 to jpeg-turbo 2017-01-03 00:34:59 -08:00
libunwind new Linux signal handlers 2017-10-10 19:36:12 +02:00
linux added FreeBSD support 2020-01-06 01:04:16 +01:00
null import from cnq3 1.47 2016-12-17 20:43:04 -08:00
qcommon added FreeBSD support 2020-01-06 01:04:16 +01:00
renderer r_colorMipLevels disables MSAA when centroid sampling would be used 2020-02-05 03:43:19 +01:00
server using the roundss SSE4.1 instruction for inlining floor and ceil syscalls when possible 2019-09-25 05:29:36 +02:00
tools updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
win32 fixed OpenGL version checks and FBO support checks 2019-11-12 04:22:36 +01:00