cnq3/code
2017-06-01 20:49:52 +02:00
..
botlib full x64 support with a VM based on quake3e OCT 21 2016 2017-01-11 14:24:58 +01:00
client always making sv_pakNames empty 2017-05-23 23:49:59 +02:00
freetype merge the new build system 2016-12-29 20:13:59 -08:00
game import from cnq3 1.47 2016-12-17 20:43:04 -08:00
libjpeg-turbo switch from jpeg6 to jpeg-turbo 2017-01-03 00:34:59 -08:00
null import from cnq3 1.47 2016-12-17 20:43:04 -08:00
qcommon removed some dead code 2017-06-01 20:49:52 +02:00
renderer fixed broken rendering when the 2nd stage of a collapsed shader stage pair had non-white colors 2017-05-19 00:23:53 +02:00
server always making sv_pakNames empty 2017-05-23 23:49:59 +02:00
tools updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
unix removed some dead code 2017-06-01 20:49:52 +02:00
win32 removed some dead code 2017-06-01 20:49:52 +02:00