cnq3/code
2017-05-19 00:04:32 +02:00
..
botlib full x64 support with a VM based on quake3e OCT 21 2016 2017-01-11 14:24:58 +01:00
client fixed a bunch of fp math expressions for lack of precision and incorrectly using double instead of float 2017-05-19 00:00:08 +02:00
freetype merge the new build system 2016-12-29 20:13:59 -08:00
game import from cnq3 1.47 2016-12-17 20:43:04 -08:00
libjpeg-turbo switch from jpeg6 to jpeg-turbo 2017-01-03 00:34:59 -08:00
null import from cnq3 1.47 2016-12-17 20:43:04 -08:00
qcommon fixed a bunch of fp math expressions for lack of precision and incorrectly using double instead of float 2017-05-19 00:00:08 +02:00
renderer fixed shader stages using "wave" not being animated when the server time is a big number 2017-05-19 00:04:32 +02:00
server fixed the Linux build and removed unused files and dead code 2017-05-18 06:20:28 +02:00
tools updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
unix added auto-completion to the Windows dedicated server 2017-05-18 23:23:50 +02:00
win32 added auto-completion to the Windows dedicated server 2017-05-18 23:23:50 +02:00