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https://bitbucket.org/CPMADevs/cnq3
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No description
a59875200c
it happened because the color channels for blendColor weren't initialized, that memory could have at least one channel initialized as a NaN value and throwing a NaN in the shader logic would break it |
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code | ||
makefiles | ||
packaging | ||
.gitignore | ||
build.md | ||
changelog.txt | ||
COPYING.txt | ||
id-readme.txt | ||
ioq3-changelog.txt | ||
Makefile |