..
dxgi
D3D11 tweaks, added r_d3d11_presentMode, removed r_d3d11_maxQueuedFrames
2020-02-24 01:48:43 +01:00
hlsl
added r_mapGreyscale and r_mapGreyscaleCTF
2022-04-23 23:38:06 +02:00
stb_image.cpp
updated stb_image.h
2022-06-17 01:46:01 +02:00
stb_image.h
updated stb_image.h
2022-06-17 01:46:01 +02:00
tr_backend.cpp
fixed RB_RenderLitSurfList still crashing because of an invalid stage index
2022-06-17 03:26:36 +02:00
tr_backend_d3d11.cpp
added r_mapGreyscale and r_mapGreyscaleCTF
2022-04-23 23:38:06 +02:00
tr_backend_gl2.cpp
added r_mapGreyscale and r_mapGreyscaleCTF
2022-04-23 23:38:06 +02:00
tr_backend_gl3.cpp
added r_mapGreyscale and r_mapGreyscaleCTF
2022-04-23 23:38:06 +02:00
tr_bsp.cpp
added r_transpSort and we can now sort all surface types by depth
2020-04-16 05:01:48 +02:00
tr_cmds.cpp
fixed crashes due to render command list overflows
2020-05-08 03:38:26 +02:00
tr_curve.cpp
import from cnq3 1.47
2016-12-17 20:43:04 -08:00
tr_help.h
turned r_showtris and r_shownormals into bitmasks
2022-04-29 21:12:01 +02:00
tr_image.cpp
replaced the CPU image resampling functions with something better
2022-06-17 01:59:56 +02:00
tr_image_scale.cpp
replaced the CPU image resampling functions with something better
2022-06-17 01:59:56 +02:00
tr_init.cpp
added /shaderinfo
2022-05-28 16:50:42 +02:00
tr_light.cpp
merge the new build system
2016-12-29 20:13:59 -08:00
tr_local.h
replaced the CPU image resampling functions with something better
2022-06-17 01:59:56 +02:00
tr_main.cpp
added r_ignoreShaderSortKey as a work-around for broken maps
2022-04-24 22:44:25 +02:00
tr_marks.cpp
import from cnq3 1.47
2016-12-17 20:43:04 -08:00
tr_mesh.cpp
removed r_nobind and r_showImages, wrote help etc. for the renderer's other temp/cheat CVars
2020-04-02 05:06:00 +02:00
tr_model.cpp
added pattern matching filtering to /modellist /skinlist /imagelist /shaderlist
2019-09-25 05:29:13 +02:00
tr_noise.cpp
map download improvements
2019-02-14 04:22:45 +01:00
tr_public.h
added /shaderinfo
2022-05-28 16:50:42 +02:00
tr_scene.cpp
do not replace older surfaces with newer ones but refuse to add new ones instead
2022-04-10 21:45:59 +02:00
tr_shade.cpp
made some expression more legible as originally intended
2022-05-26 23:12:02 +02:00
tr_shade_calc.cpp
turned r_showtris and r_shownormals into bitmasks
2022-04-29 21:12:01 +02:00
tr_shader.cpp
added /shaderinfo
2022-05-28 16:50:42 +02:00
tr_sky.cpp
fixed r_showsky and cleaned up the related GAL code
2020-04-02 04:50:12 +02:00
tr_surface.cpp
added OpenGL 3.2 and Direct3D 11 renderer back-ends
2019-09-25 05:25:59 +02:00
tr_world.cpp
added default to a switch statement to make it clear we didn't forget any case
2022-05-26 22:25:25 +02:00