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https://bitbucket.org/CPMADevs/cnq3
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f327428475
the VM compiler uses SSE for floating-point ops when possible
306 lines
8.3 KiB
C
306 lines
8.3 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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/*****************************************************************************
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* name: be_aas_def.h
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*
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* desc: AAS
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*
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* $Archive: /source/code/botlib/be_aas_def.h $
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*
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*****************************************************************************/
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//debugging on
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#define AAS_DEBUG
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#define MAX_CLIENTS 64
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#define MAX_MODELS 256 // these are sent over the net as 8 bits
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#define MAX_SOUNDS 256 // so they cannot be blindly increased
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#define MAX_CONFIGSTRINGS 1024
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#define CS_SCORES 32
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#define CS_MODELS (CS_SCORES+MAX_CLIENTS)
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#define CS_SOUNDS (CS_MODELS+MAX_MODELS)
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#define DF_AASENTNUMBER(x) (x - aasworld.entities)
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#define DF_NUMBERAASENT(x) (&aasworld.entities[x])
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#define DF_AASENTCLIENT(x) (x - aasworld.entities - 1)
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#define DF_CLIENTAASENT(x) (&aasworld.entities[x + 1])
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#ifndef MAX_PATH
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#define MAX_PATH MAX_QPATH
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#endif
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//string index (for model, sound and image index)
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typedef struct aas_stringindex_s
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{
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int numindexes;
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char **index;
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} aas_stringindex_t;
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//structure to link entities to areas and areas to entities
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typedef struct aas_link_s
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{
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int entnum;
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int areanum;
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struct aas_link_s *next_ent, *prev_ent;
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struct aas_link_s *next_area, *prev_area;
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} aas_link_t;
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//structure to link entities to leaves and leaves to entities
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typedef struct bsp_link_s
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{
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int entnum;
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int leafnum;
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struct bsp_link_s *next_ent, *prev_ent;
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struct bsp_link_s *next_leaf, *prev_leaf;
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} bsp_link_t;
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typedef struct bsp_entdata_s
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{
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vec3_t origin;
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vec3_t angles;
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vec3_t absmins;
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vec3_t absmaxs;
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int solid;
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int modelnum;
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} bsp_entdata_t;
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//entity
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typedef struct aas_entity_s
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{
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//entity info
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aas_entityinfo_t i;
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//links into the AAS areas
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aas_link_t *areas;
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//links into the BSP leaves
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bsp_link_t *leaves;
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} aas_entity_t;
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typedef struct aas_settings_s
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{
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vec3_t phys_gravitydirection;
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float phys_friction;
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float phys_stopspeed;
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float phys_gravity;
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float phys_waterfriction;
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float phys_watergravity;
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float phys_maxvelocity;
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float phys_maxwalkvelocity;
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float phys_maxcrouchvelocity;
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float phys_maxswimvelocity;
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float phys_walkaccelerate;
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float phys_airaccelerate;
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float phys_swimaccelerate;
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float phys_maxstep;
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float phys_maxsteepness;
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float phys_maxwaterjump;
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float phys_maxbarrier;
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float phys_jumpvel;
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float phys_falldelta5;
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float phys_falldelta10;
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float rs_waterjump;
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float rs_teleport;
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float rs_barrierjump;
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float rs_startcrouch;
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float rs_startgrapple;
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float rs_startwalkoffledge;
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float rs_startjump;
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float rs_rocketjump;
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float rs_bfgjump;
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float rs_jumppad;
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float rs_aircontrolledjumppad;
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float rs_funcbob;
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float rs_startelevator;
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float rs_falldamage5;
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float rs_falldamage10;
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float rs_maxfallheight;
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float rs_maxjumpfallheight;
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} aas_settings_t;
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#define CACHETYPE_PORTAL 0
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#define CACHETYPE_AREA 1
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//routing cache
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typedef struct aas_routingcache_s
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{
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byte type; //portal or area cache
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float time; //last time accessed or updated
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int size; //size of the routing cache
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int cluster; //cluster the cache is for
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int areanum; //area the cache is created for
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vec3_t origin; //origin within the area
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float starttraveltime; //travel time to start with
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int travelflags; //combinations of the travel flags
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struct aas_routingcache_s *prev, *next;
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struct aas_routingcache_s *time_prev, *time_next;
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unsigned char *reachabilities; //reachabilities used for routing
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unsigned short int traveltimes[1]; //travel time for every area (variable sized)
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} aas_routingcache_t;
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//fields for the routing algorithm
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typedef struct aas_routingupdate_s
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{
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int cluster;
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int areanum; //area number of the update
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vec3_t start; //start point the area was entered
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unsigned short int tmptraveltime; //temporary travel time
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unsigned short int *areatraveltimes; //travel times within the area
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qbool inlist; //qtrue if the update is in the list
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struct aas_routingupdate_s *next;
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struct aas_routingupdate_s *prev;
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} aas_routingupdate_t;
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//reversed reachability link
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typedef struct aas_reversedlink_s
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{
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int linknum; //the aas_areareachability_t
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int areanum; //reachable from this area
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struct aas_reversedlink_s *next; //next link
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} aas_reversedlink_t;
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//reversed area reachability
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typedef struct aas_reversedreachability_s
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{
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int numlinks;
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aas_reversedlink_t *first;
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} aas_reversedreachability_t;
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//areas a reachability goes through
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typedef struct aas_reachabilityareas_s
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{
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int firstarea, numareas;
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} aas_reachabilityareas_t;
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typedef struct aas_s
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{
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int loaded; //qtrue when an AAS file is loaded
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int initialized; //qtrue when AAS has been initialized
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int savefile; //set qtrue when file should be saved
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int bspchecksum;
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//current time
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float time;
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int numframes;
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//name of the aas file
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char filename[MAX_PATH];
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char mapname[MAX_PATH];
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//bounding boxes
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int numbboxes;
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aas_bbox_t *bboxes;
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//vertexes
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int numvertexes;
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aas_vertex_t *vertexes;
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//planes
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int numplanes;
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aas_plane_t *planes;
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//edges
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int numedges;
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aas_edge_t *edges;
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//edge index
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int edgeindexsize;
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aas_edgeindex_t *edgeindex;
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//faces
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int numfaces;
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aas_face_t *faces;
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//face index
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int faceindexsize;
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aas_faceindex_t *faceindex;
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//convex areas
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unsigned int numareas;
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aas_area_t *areas;
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//convex area settings
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int numareasettings;
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aas_areasettings_t *areasettings;
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//reachablity list
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int reachabilitysize;
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aas_reachability_t *reachability;
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//nodes of the bsp tree
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int numnodes;
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aas_node_t *nodes;
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//cluster portals
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int numportals;
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aas_portal_t *portals;
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//cluster portal index
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int portalindexsize;
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aas_portalindex_t *portalindex;
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//clusters
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unsigned int numclusters;
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aas_cluster_t *clusters;
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//
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int numreachabilityareas;
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float reachabilitytime;
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//enities linked in the areas
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aas_link_t *linkheap; //heap with link structures
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int linkheapsize; //size of the link heap
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aas_link_t *freelinks; //first free link
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aas_link_t **arealinkedentities; //entities linked into areas
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//entities
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int maxentities;
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int maxclients;
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aas_entity_t *entities;
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//string indexes
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char *configstrings[MAX_CONFIGSTRINGS];
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int indexessetup;
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//index to retrieve travel flag for a travel type
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int travelflagfortype[MAX_TRAVELTYPES];
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//travel flags for each area based on contents
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int *areacontentstravelflags;
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//routing update
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aas_routingupdate_t *areaupdate;
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aas_routingupdate_t *portalupdate;
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//number of routing updates during a frame (reset every frame)
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int frameroutingupdates;
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//reversed reachability links
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aas_reversedreachability_t *reversedreachability;
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//travel times within the areas
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unsigned short ***areatraveltimes;
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//array of size numclusters with cluster cache
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aas_routingcache_t ***clusterareacache;
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aas_routingcache_t **portalcache;
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//cache list sorted on time
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aas_routingcache_t *oldestcache; // start of cache list sorted on time
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aas_routingcache_t *newestcache; // end of cache list sorted on time
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//maximum travel time through portal areas
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int *portalmaxtraveltimes;
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//areas the reachabilities go through
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int *reachabilityareaindex;
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aas_reachabilityareas_t *reachabilityareas;
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} aas_t;
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#define AASINTERN
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#ifndef BSPCINCLUDE
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#include "be_aas_main.h"
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#include "be_aas_entity.h"
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#include "be_aas_sample.h"
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#include "be_aas_cluster.h"
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#include "be_aas_reach.h"
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#include "be_aas_route.h"
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#include "be_aas_routealt.h"
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#include "be_aas_debug.h"
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#include "be_aas_file.h"
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#include "be_aas_optimize.h"
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#include "be_aas_bsp.h"
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#include "be_aas_move.h"
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#endif //BSPCINCLUDE
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