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https://bitbucket.org/CPMADevs/cnq3
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7412c4b373
- r_alphaToCoverageMipBoost scales the alpha value based on the current texture LoD this prevents the "fading with distance" effect - mip 0 dimensions are tested to decide whether contrast boosting around 0.5 is enabled this is to deal with high r_picmip configs - improved algorithm for excellent sharpness and minimized temporal artefacts - GLSL 4.00 is required for the GL3 backend to use A2C (for textureQueryLod) |
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.. | ||
botlib | ||
client | ||
glew | ||
libjpeg-turbo | ||
libunwind | ||
linux | ||
null | ||
qcommon | ||
renderer | ||
server | ||
tools | ||
win32 |