.. |
client.manifest
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disabled DPI scaling on the Windows client
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2017-11-29 18:29:23 +01:00 |
client_manifest.txt
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disabled DPI scaling on the Windows client
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2017-11-29 18:29:23 +01:00 |
cpma.ico
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import from cnq3 1.47
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2016-12-17 20:43:04 -08:00 |
glw_win.h
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removed r_stencilbits r_depthbits r_colorbits r_texturebits r_ext_compressed_textures
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2017-06-22 09:41:36 +02:00 |
icon2.ico
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import from cnq3 1.47
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2016-12-17 20:43:04 -08:00 |
resource.h
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import from cnq3 1.47
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2016-12-17 20:43:04 -08:00 |
win_exception.cpp
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added copyright notices to important new files
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2019-09-25 05:14:58 +02:00 |
win_glimp.cpp
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fixed OpenGL version checks and FBO support checks
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2019-11-12 04:22:36 +01:00 |
win_help.h
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improved multi-monitor support
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2019-02-20 20:52:34 +01:00 |
win_input.cpp
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fixed mouse cursor clipping on Windows
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2018-12-07 21:28:22 +01:00 |
win_local.h
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added OpenGL 3.2 and Direct3D 11 renderer back-ends
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2019-09-25 05:25:59 +02:00 |
win_main.cpp
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improved multi-monitor support
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2019-02-20 20:52:34 +01:00 |
win_shared.cpp
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reduced CPU usage in the client
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2017-12-27 05:43:28 +01:00 |
win_snd.cpp
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match alerts cgame extension and s_autoMute for Windows
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2017-11-07 06:17:28 +01:00 |
win_syscon.cpp
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on Windows, a fatal error will move the early console window to the foreground
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2018-01-16 03:02:59 +01:00 |
win_wndproc.cpp
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improved multi-monitor support
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2019-02-20 20:52:34 +01:00 |
windows.h
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merge the new build system
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2016-12-29 20:13:59 -08:00 |
winquake.rc
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import from cnq3 1.47
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2016-12-17 20:43:04 -08:00 |
winquake.res
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import from cnq3 1.47
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2016-12-17 20:43:04 -08:00 |